www.pudn.com > gamedata.rar > gm.c


#include "stdafx.h" 
 
extern struct OBJECT_INFO object_info[MAX_NUM_OBJ]; 
extern struct optiondata option; 
 
//void CALLBACK gmTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime); 
 
void gmSetTimer(UINT nElapse) 
{ 
	option.gm_TimerID = SetTimer(NULL, 0, nElapse, gmTimerProc); 
} 
 
void gmKillTimer() 
{ 
	KillTimer(NULL, option.gm_TimerID); 
} 
 
void CALLBACK gmTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) 
{ 
	char tmp[64]; 
	int i, a1, a2, a3; 
 
	a1 = a2 = a3 = 0; 
 
	for (i=0;i