www.pudn.com > 3D_Tank.rar > GameFont.h
#ifndef __GAMEFONT_H__ #define __GAMEFONT_H__ #include#include "ComPtr.h" class CGameFont { public: CGameFont(); ~CGameFont(); VOID InitFont(IDirect3DDevice9 *device, UINT height = 50, UINT width = 12, UINT weight = 500); VOID DrawString(LPCTSTR lpString, int left = 0, int top = 0); private: D3DXFONT_DESC m_FontDesc; D3DCOLOR m_FontColor; CComPtr m_pFont; UINT m_height; }; #endif //GameFont