www.pudn.com > ManyControl.rar > MyWizardSheet.cpp
// MyWizardSheet.cpp : implementation file
//
#include "stdafx.h"
#include "resource.h"
#include "MyWizardSheet.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyWizardSheet
IMPLEMENT_DYNAMIC(CMyWizardSheet, CPropertySheet)
CMyWizardSheet::CMyWizardSheet(CWnd* pWndParent)
: CPropertySheet(IDS_PROPSHT_CAPTION3, pWndParent)
{
// Add all of the property pages here. Note that
// the order that they appear in here will be
// the order they appear in on screen. By default,
// the first page of the set is the active one.
// One way to make a different property page the
// active one is to call SetActivePage().
AddPage(&m_Page1);
AddPage(&m_Page2);
AddPage(&m_Page3);
AddPage(&m_Page4);
AddPage(&m_Page5);
SetWizardMode();
}
CMyWizardSheet::~CMyWizardSheet()
{
}
BEGIN_MESSAGE_MAP(CMyWizardSheet, CPropertySheet)
//{{AFX_MSG_MAP(CMyWizardSheet)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyWizardSheet message handlers