www.pudn.com > MeshProcess.rar > Tri3D.h


// Tri3D.h: interface for the CTri3D class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_TRI3D_H__BBA8A2D0_1D1B_4941_970C_CAC8A9B74259__INCLUDED_) 
#define AFX_TRI3D_H__BBA8A2D0_1D1B_4941_970C_CAC8A9B74259__INCLUDED_ 
 
#include "Ver3D.h" 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
 
class CTri3D   
{ 
public: 
	void CompEdgeLeng(CVer3D ver3d[]); 
	void CompArea(); 
	void CompNormale(CVer3D ver3d[]); 
	void CompCtgangle(CVer3D ver3d[]); 
	CTri3D(); 
	virtual ~CTri3D(); 
 
	double edgelength[3];  //length of edge 
	int veridx[3];         //index of three vertices 
	int normidx[3];        //index of three normales 
	double normal[3];      // normales 
	double ctgangle[3];    //ctg angles 
	double halftgangle[3]; //half of the tg angles 
	double triarea;        //area of the triangle 
 
}; 
 
#endif // !defined(AFX_TRI3D_H__BBA8A2D0_1D1B_4941_970C_CAC8A9B74259__INCLUDED_)