www.pudn.com > COMProgrammingExample.rar > WzdSrv.h


#if !defined(AFX_WZDSRV_H__4487D433_A6FF_11D3_A398_00C04F570E2C__INCLUDED_) 
#define AFX_WZDSRV_H__4487D433_A6FF_11D3_A398_00C04F570E2C__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// WzdSrv.h : header file 
// 
 
#include "..\IServer\IWzd.h" 
 
///////////////////////////////////////////////////////////////////////////// 
// CWzdSrv command target 
 
class CWzdSrv : public CCmdTarget 
{ 
	DECLARE_DYNCREATE(CWzdSrv) 
 
	CWzdSrv();           // protected constructor used by dynamic creation 
 
// Attributes 
public: 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CWzdSrv) 
	public: 
	virtual void OnFinalRelease(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	virtual ~CWzdSrv(); 
 
	// Generated message map functions 
	//{{AFX_MSG(CWzdSrv) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
	DECLARE_OLECREATE(CWzdSrv) 
 
	// Generated OLE dispatch map functions 
	//{{AFX_DISPATCH(CWzdSrv) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_DISPATCH 
	DECLARE_DISPATCH_MAP() 
	DECLARE_INTERFACE_MAP() 
	BEGIN_INTERFACE_PART(WzdClass, IWzd) 
		STDMETHOD_(HRESULT,Method1)(long, long *); 
		STDMETHOD_(HRESULT,Method2)(long, unsigned long); 
	END_INTERFACE_PART(WzdClass) 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_WZDSRV_H__4487D433_A6FF_11D3_A398_00C04F570E2C__INCLUDED_)