www.pudn.com > COMProgrammingExample.rar > WzdSrv.h
#if !defined(AFX_WZDSRV_H__4487D433_A6FF_11D3_A398_00C04F570E2C__INCLUDED_)
#define AFX_WZDSRV_H__4487D433_A6FF_11D3_A398_00C04F570E2C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WzdSrv.h : header file
//
#include "..\IServer\IWzd.h"
/////////////////////////////////////////////////////////////////////////////
// CWzdSrv command target
class CWzdSrv : public CCmdTarget
{
DECLARE_DYNCREATE(CWzdSrv)
CWzdSrv(); // protected constructor used by dynamic creation
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWzdSrv)
public:
virtual void OnFinalRelease();
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CWzdSrv();
// Generated message map functions
//{{AFX_MSG(CWzdSrv)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
DECLARE_OLECREATE(CWzdSrv)
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(CWzdSrv)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
BEGIN_INTERFACE_PART(WzdClass, IWzd)
STDMETHOD_(HRESULT,Method1)(long, long *);
STDMETHOD_(HRESULT,Method2)(long, unsigned long);
END_INTERFACE_PART(WzdClass)
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WZDSRV_H__4487D433_A6FF_11D3_A398_00C04F570E2C__INCLUDED_)