www.pudn.com > source1.02.rar > serealcomDlg.cpp


// serealcomDlg.cpp : implementation file
//

#include "stdafx.h"
#include "serealcom.h"
#include "serealcomDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
CAboutDlg();

// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA

// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL

// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSerealcomDlg dialog

CSerealcomDlg::CSerealcomDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSerealcomDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSerealcomDlg)
m_float = 0.0f;
m_fl = 0.0f;
m_combo = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CSerealcomDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSerealcomDlg)
DDX_Text(pDX, IDC_EDIT2, m_float);
DDX_Text(pDX, IDC_EDIT1, m_fl);

//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CSerealcomDlg, CDialog)
//{{AFX_MSG_MAP(CSerealcomDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_WM_CLOSE()
ON_WM_TIMER()


//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSerealcomDlg message handlers

BOOL CSerealcomDlg::OnInitDialog()
{
CDialog::OnInitDialog();

// Add "About..." menu item to system menu.

// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX &amt; 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);

CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}

// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon

// TODO: Add extra initialization here
if(!m_comDev.OpenConnection())
{
AfxMessageBox("com error");
return FALSE;
}


SetTimer(1,500,0);
return TRUE; // return TRUE unless you set the focus to a control
}

void CSerealcomDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID &amt; 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}

// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.

void CSerealcomDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting

SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&amt;rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;

// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}

// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSerealcomDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}

void CSerealcomDlg::OnChangeEdit1()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.

// TODO: Add your control notification handler code here

}

void CSerealcomDlg::OnButton1()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
un.yg=m_fl;
for(int i=0;i<4;i++)
{
buf[i]=un.b[i];
}
::WriteCommBlock(m_comDev,buf,4);

}

BOOL CSerealcomDlg::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT&amt; rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)
{
// TODO: Add your specialized code here and/or call the base class


return CDialog::Create(IDD, pParentWnd);
}

void CSerealcomDlg::OnButton2()
{
// TODO: Add your control notification handler code here
SendMessage(WM_CLOSE);
}

void CSerealcomDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
KillTimer(1);
if(m_comDev.IsConnected())
m_comDev.CloseConnection();
CDialog::OnClose();
}

void CSerealcomDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default

if(::ReadCommBlock(m_comDev,inbuf,4)==4)
{
for(int i=0;i<4;i++)
{
un.b[i]=inbuf[i];
}
m_float=un.yg;
UpdateData(FALSE);
}
/* if(::ReadCommBlockEx(m_comDev,inbuf,100,1000) == 5)
{
m_str1=(CString)inbuf;
UpdateData(FALSE);
}*/
/* else
{
AfxMessageBox("time out");
} */
CDialog::OnTimer(nIDEvent);
}