www.pudn.com > IP_phone.rar > NC_Client.cpp
/**********************************************************/
/*程序名:IP电话会议系统V0.1 */
/**********************************************************/
// NC_Client.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "NC_Client.h"
#include "NC_ClientDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CNC_ClientApp
BEGIN_MESSAGE_MAP(CNC_ClientApp, CWinApp)
//{{AFX_MSG_MAP(CNC_ClientApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNC_ClientApp construction
CNC_ClientApp::CNC_ClientApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CNC_ClientApp object
CNC_ClientApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CNC_ClientApp initialization
BOOL CNC_ClientApp::InitInstance()
{
if (!AfxSocketInit())
{
AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
////////////////////////////////////////////////////////
//此程序只能运行一次,用互斥量来判断程序是否已运行
HANDLE m_hMutex=CreateMutex(NULL,TRUE, m_pszAppName);
if(GetLastError()==ERROR_ALREADY_EXISTS)
{
AfxMessageBox("系统已经运行!!!");
return FALSE;
}
////////////////////////////////////////////////////////
CNC_ClientDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}