www.pudn.com > VCYXSJRM.rar > canvasFrame.cpp
// canvasFrame.cpp : implementation file
//
#include "stdafx.h"
#include "canvasr.h"
#include "canvasFrame.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// canvasFrame
IMPLEMENT_DYNCREATE(canvasFrame, CFrameWnd)
canvasFrame::canvasFrame()
{
RECT rect;
Create(NULL,"绘图窗口");
CClientDC dc(this);
int width = dc.GetDeviceCaps(HORZRES);
int height = dc.GetDeviceCaps(VERTRES);
GetWindowRect( &rect );
width = ( width - ( rect.right - rect.left ))/2 ;
height = (height - (rect.bottom - rect.top ))/2 ;
MoveWindow( width , height , (rect.right - rect.left ) , (rect.bottom - rect.top ) ,true);
GetClientRect( &rect);
mdc = new CDC; //建立内存DC对象
bitmap = new CBitmap; //建立CBitmap位图对象
mdc->CreateCompatibleDC(&dc); //将mdc转换成与dc相容的DC
bitmap->m_hObject = (HBITMAP)::LoadImage(NULL,"bground.bmp",IMAGE_BITMAP,rect.right,rect.bottom,LR_LOADFROMFILE);
mdc->SelectObject(bitmap); //选择位图对象到mdc中
}
canvasFrame::~canvasFrame()
{
delete mdc;
delete bitmap;
}
BEGIN_MESSAGE_MAP(canvasFrame, CFrameWnd)
//{{AFX_MSG_MAP(canvasFrame)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// canvasFrame message handlers
void canvasFrame::OnPaint()
{
CPaintDC dc(this); //响应WM_PAINT消息的DC
RECT rect;
GetClientRect(&rect);
dc.BitBlt(0,0,rect.right,rect.bottom,mdc,0,0,SRCCOPY);
}