www.pudn.com > VCYXSJRM.rar > canvasFrame.cpp
// canvasFrame.cpp : implementation file
//
#include "stdafx.h"
#include "canvasr.h"
#include "canvasFrame.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// canvasFrame
IMPLEMENT_DYNCREATE(canvasFrame, CFrameWnd)
CFont newFont,*oldFont;
canvasFrame::canvasFrame()
{
RECT rect;
Create(NULL,"绘图窗口");
CClientDC dc(this);
int width = dc.GetDeviceCaps(HORZRES);
int height = dc.GetDeviceCaps(VERTRES);
GetWindowRect( &rect );
width = ( width - ( rect.right - rect.left ))/2 ;
height = (height - (rect.bottom - rect.top ))/2 ;
MoveWindow( width , height , (rect.right - rect.left ) , (rect.bottom - rect.top ) ,true);
newFont.CreateFont(100,50,50,0,100,TRUE,TRUE,FALSE,DEFAULT_CHARSET,OUT_CHARACTER_PRECIS,CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,FIXED_PITCH|FF_MODERN
,"楷体");
}
canvasFrame::~canvasFrame()
{
}
BEGIN_MESSAGE_MAP(canvasFrame, CFrameWnd)
//{{AFX_MSG_MAP(canvasFrame)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// canvasFrame message handlers
void canvasFrame::OnPaint()
{
CPaintDC dc(this); //建立响应WM_PAINT消息的DC
oldFont = dc.SelectObject(&newFont);//选择新字体
dc.SetTextColor(RGB(0,0,255)); //设定文字显示颜色
dc.TextOut(30,60,"绘制文字"); //输出文字至dc
dc.SelectObject(oldFont);
}