www.pudn.com > VCYXSJRM.rar > canvasFrame.cpp


// canvasFrame.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "canvasr.h" 
#include "canvasFrame.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// canvasFrame 
 
IMPLEMENT_DYNCREATE(canvasFrame, CFrameWnd) 
 
canvasFrame::canvasFrame() 
{ 
	RECT rect; 
	Create(NULL,"»æÍ¼´°¿Ú"); 
	CClientDC dc(this); 
	int width = dc.GetDeviceCaps(HORZRES); 
	int height = dc.GetDeviceCaps(VERTRES); 
	GetWindowRect( &rect ); 
	width = ( width - ( rect.right - rect.left ))/2 ; 
	height = (height - (rect.bottom - rect.top ))/2 ; 
	MoveWindow( width , height , (rect.right - rect.left ) , (rect.bottom - rect.top ) ,true); 
} 
 
canvasFrame::~canvasFrame() 
{ 
} 
 
 
BEGIN_MESSAGE_MAP(canvasFrame, CFrameWnd) 
	//{{AFX_MSG_MAP(canvasFrame) 
		// NOTE - the ClassWizard will add and remove mapping macros here. 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// canvasFrame message handlers