www.pudn.com > Fronter_xie3.rar > Fronter.cpp
// Fronter.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Fronter.h"
#include "FronterDlg.h"
#include "StatPage.h"
#include "OnlinePage.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CFronterApp
BEGIN_MESSAGE_MAP(CFronterApp, CWinApp)
//{{AFX_MSG_MAP(CFronterApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFronterApp construction
CFronterApp::CFronterApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CFronterApp object
CFronterApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CFronterApp initialization
BOOL CFronterApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CPropertySheet sheet("前置机"); //建立属性工作表控件
COnlinePage Onlinepage; //建立属性工作页控件
CStatPage Statpage; //建立属性工作页控件
sheet.AddPage(&Onlinepage); //将属性工作页加入属性工作表控件
sheet.AddPage(&Statpage); //将属性工作页加入属性工作表控件
sheet.DoModal(); //呼叫属性工作表
// CFronterDlg dlg;
// m_pMainWnd = &dlg;
// int nResponse = dlg.DoModal();
// if (nResponse == IDOK)
// {
// TODO: Place code here to handle when the dialog is
// dismissed with OK
// }
// else if (nResponse == IDCANCEL)
// {
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
// }
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}