www.pudn.com > WaveSimulation.rar > Input.h


// Input.h: interface for the CInput class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_INPUT_H__5EF67027_25B9_42D6_897E_B6331171C5A7__INCLUDED_) 
#define AFX_INPUT_H__5EF67027_25B9_42D6_897E_B6331171C5A7__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "mydefine.h" 
 
 
class CInput   
{ 
public: 
	CInput(); 
	virtual ~CInput(); 
	bool	m_keys[256]; 
	void	ProcessKeys(); 
	void	SetGLState(); 
}; 
 
#endif // !defined(AFX_INPUT_H__5EF67027_25B9_42D6_897E_B6331171C5A7__INCLUDED_)