www.pudn.com > WaveSimulation.rar > Input.h
// Input.h: interface for the CInput class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_INPUT_H__5EF67027_25B9_42D6_897E_B6331171C5A7__INCLUDED_)
#define AFX_INPUT_H__5EF67027_25B9_42D6_897E_B6331171C5A7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "mydefine.h"
class CInput
{
public:
CInput();
virtual ~CInput();
bool m_keys[256];
void ProcessKeys();
void SetGLState();
};
#endif // !defined(AFX_INPUT_H__5EF67027_25B9_42D6_897E_B6331171C5A7__INCLUDED_)