www.pudn.com > WaveSimulation.rar > Bezier.h
// Bezier.h: interface for the CBezier class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BEZIER_H__13DEA685_B744_4793_A163_AEA808611404__INCLUDED_)
#define AFX_BEZIER_H__13DEA685_B744_4793_A163_AEA808611404__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "mydefine.h"
class CBezier
{
public:
void Result();
void DrawBezier();
float Findy(float z);
CBezier();
virtual ~CBezier();
void Init(float x1,float y1,float x2,float y2,
float x3,float y3,float x4,float y4);
void ComputeBezier(float t,float* result);
WaveLine m_line[50];
float m_x1,m_y1,m_x2,m_y2,m_x3,m_y3,m_x4,m_y4;
};
#endif // !defined(AFX_BEZIER_H__13DEA685_B744_4793_A163_AEA808611404__INCLUDED_)