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// Bezier.h: interface for the CBezier class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_BEZIER_H__13DEA685_B744_4793_A163_AEA808611404__INCLUDED_) 
#define AFX_BEZIER_H__13DEA685_B744_4793_A163_AEA808611404__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
 
 
#include "mydefine.h" 
class CBezier   
{ 
public: 
	void Result(); 
	void DrawBezier(); 
	float Findy(float z); 
 
	CBezier(); 
	virtual ~CBezier(); 
	void Init(float x1,float y1,float x2,float y2, 
				float x3,float y3,float x4,float y4); 
 
	void ComputeBezier(float t,float* result); 
	WaveLine m_line[50]; 
	float m_x1,m_y1,m_x2,m_y2,m_x3,m_y3,m_x4,m_y4; 
}; 
 
 
#endif // !defined(AFX_BEZIER_H__13DEA685_B744_4793_A163_AEA808611404__INCLUDED_)