www.pudn.com > indyprelim.zip > IdSchedulerOfThreadPool.pas
{
$Project$
$Workfile$
$Revision$
$DateUTC$
$Id$
This file is part of the Indy (Internet Direct) project, and is offered
under the dual-licensing agreement described on the Indy website.
(http://www.indyproject.org/)
Copyright:
(c) 1993-2005, Chad Z. Hower and the Indy Pit Crew. All rights reserved.
}
{
$Log$
}
{
Rev 1.12 2004.02.03 4:17:06 PM czhower
For unit name changes.
Rev 1.11 2003.10.24 12:59:20 PM czhower
Name change
Rev 1.10 2003.10.21 12:19:00 AM czhower
TIdTask support and fiber bug fixes.
Rev 1.9 2003.10.11 5:49:50 PM czhower
-VCL fixes for servers
-Chain suport for servers (Super core)
-Scheduler upgrades
-Full yarn support
Rev 1.8 2003.09.19 10:11:20 PM czhower
Next stage of fiber support in servers.
Rev 1.7 2003.09.19 11:54:32 AM czhower
-Completed more features necessary for servers
-Fixed some bugs
Rev 1.6 2003.09.18 4:10:26 PM czhower
Preliminary changes for Yarn support.
Rev 1.5 7/6/2003 8:04:08 PM BGooijen
Renamed IdScheduler* to IdSchedulerOf*
Rev 1.4 7/5/2003 11:49:06 PM BGooijen
Cleaned up and fixed av in threadpool
Rev 1.3 4/15/2003 10:56:08 PM BGooijen
fixes
Rev 1.2 3/13/2003 10:18:34 AM BGooijen
Server side fibers, bug fixes
Rev 1.1 1/23/2003 7:28:46 PM BGooijen
Rev 1.0 1/17/2003 03:29:58 PM JPMugaas
Renamed from ThreadMgr for new design.
Rev 1.0 11/13/2002 09:01:46 AM JPMugaas
2002-06-23 -Andrew P.Rybin
-2 deadlock fix (and also in IdThread)
}
unit IdSchedulerOfThreadPool;
interface
{$i IdCompilerDefines.inc}
uses
IdContext,
IdScheduler,
IdSchedulerOfThread,
IdSys,
IdThread,
IdThreadSafe,
IdYarn;
type
TIdSchedulerOfThreadPool = class(TIdSchedulerOfThread)
protected
FPoolSize: Integer;
FThreadPool: TIdThreadSafeList;
procedure InitComponent; override;
public
function AcquireYarn: TIdYarn;override;
destructor Destroy; override;
procedure Init; override;
function NewThread: TIdThreadWithTask;override;
procedure ReleaseYarn(AYarn: TIdYarn);override;
procedure TerminateAllYarns;override;
published
//TODO: Poolsize is only looked at during loading and when threads are
// needed. Probably should add an Active property to schedulers like
// servers have.
property PoolSize: Integer read FPoolSize write FPoolSize default 0;
End;
implementation
uses
IdGlobal;
type
TIdYarnOfThreadAccess = class(TIdYarnOfThread)
end;
destructor TIdSchedulerOfThreadPool.Destroy;
begin
inherited Destroy;
// Must be after, inherited calls TerminateThreads
Sys.FreeAndNil(FThreadPool);
end;
function TIdSchedulerOfThreadPool.AcquireYarn: TIdYarn;
var
LThread: TIdThreadWithTask;
begin
LThread := TIdThreadWithTask(FThreadPool.Pull);
if LThread = nil then begin
LThread := NewThread;
end;
Result := NewYarn(LThread);
ActiveYarns.Add(Result);
end;
procedure TIdSchedulerOfThreadPool.ReleaseYarn(AYarn: TIdYarn);
//only gets called from YarnOf(Fiber/Thread).Destroy
var
LThread: TIdThreadWithTask;
begin
//take posession of the thread
LThread:=TIdYarnOfThread(aYarn).Thread;
TIdYarnOfThreadAccess(AYarn).FThread:=nil;
//Currently LThread can =nil. Is that a valid condition?
//Assert(LThread<>nil);
// inherited removes from ActiveYarns list and destroys yarn
inherited ReleaseYarn(AYarn);
with FThreadPool.LockList do try
if (Count < PoolSize) and (LThread<>nil) then begin
Add(LThread);
LThread := nil;
end;
finally FThreadPool.UnlockList; end;
// Was not redeposited to pool, need to destroy it
if LThread <> nil then begin
LThread.Terminate;
LThread.Resume;
LThread.WaitFor;
Sys.FreeAndNil(LThread);
end;
end;
procedure TIdSchedulerOfThreadPool.TerminateAllYarns;
begin
// inherited will kill off ActiveYarns
inherited TerminateAllYarns;
// ThreadPool is nil if never Initted
if FThreadPool <> nil then begin
// Now we have to kill off the pooled threads
with FThreadPool.LockList do try
while Count > 0 do begin
with TIdThreadWithTask(Items[0]) do begin
Terminate;
Resume;
WaitFor;
Free;
end;
Delete(0);
end;
finally FThreadPool.UnlockList; end;
end;
end;
procedure TIdSchedulerOfThreadPool.Init;
begin
inherited Init;
Assert(FThreadPool<>nil);
if not IsDesignTime then begin
if PoolSize > 0 then begin
with FThreadPool.LockList do try
while Count < PoolSize do begin
Add(NewThread);
end;
finally FThreadPool.UnlockList; end;
end;
end;
end;
function TIdSchedulerOfThreadPool.NewThread: TIdThreadWithTask;
begin
Result := inherited NewThread;
Result.StopMode := smSuspend;
end;
procedure TIdSchedulerOfThreadPool.InitComponent;
begin
inherited;
FThreadPool := TIdThreadSafeList.Create;
end;
end.