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[file head]:
xof 0303txt 0032
template XSkinMeshHeader {
<3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
WORD nMaxSkinWeightsPerVertex;
WORD nMaxSkinWeightsPerFace;
WORD nBones;
}

template VertexDuplicationIndices {
<b8d65549-d7c9-4995-89cf-53a9a8b031e3>
DWORD nIndices;
DWORD nOriginalVertices;
array DWORD indices[nIndices];
}

template SkinWeights {
<6f0d123b-bad2-4167-a0d0-80224f25fabb>
STRING transformNodeName;
DWORD nWeights;
array DWORD vertexIndices[nWeights];
array FLOAT weights[nWeights];
Matrix4x4 matrixOffset;
}


Material PDX1_-_Default {
1.000000;1.000000;1.000000;1.000000;;
3.200000;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;

TextureFilename {
"./mod/fish.tga";
}
}

Frame Object03 {


FrameTransformMatrix {
0.019669,0.000000,0.000000,0.000000,0.000000,0.019669,0.000000,0.000000,0.000000,0.000000,0.019669,0.000000,-13.175933,-12.722912,-2.815322,1.000000;;
}

Frame {


FrameTransformMatrix {
1.000
... ...

[file tail]:
... ...
;;,
13600;16;1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,-0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,4.146166,-0.000001,0.000001,1.000000;;,
13760;16;1.000000,0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,4.146166,-0.000001,0.000001,1.000000;;,
13920;16;1.000000,0.000000,-0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,4.146166,-0.000001,0.000001,1.000000;;,
14080;16;1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,4.146166,-0.000001,0.000001,1.000000;;,
14240;16;1.000000,0.000000,0.000000,0.000000,-0.000000,1.000000,-0.000000,0.000000,-0.000000,0.000000,1.000000,0.000000,4.146166,-0.000001,0.000001,1.000000;;,
14400;16;1.000000,0.000000,-0.000000,0.000000,-0.000000,1.000000,-0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,4.146166,-0.000001,0.000001,1.000000;;;
}
}
}