www.pudn.com > 3DRPG.rar > Game.h


#pragma once 
//#include "Sound.h" 
#include "resource.h" 
struct POSITION{ 
	float x; 
	float y; 
	float z; 
	float a;//Role's left and right 
	float b;//Role's Up and Down 
	float ca;//Camera's Left and Right 
	float cb;//Camera's Up and Down 
	float cc;//Camera's zoom; 
	}; 
 
struct POSS 
	{ 
		float ltx,lty,lbx,lby,rtx,rty,rbx,rby; 
	}; 
 
struct NPOSITION 
{ 
    float x; 
	float y; 
	float z; 
	float a;//Npc's left and right angle 
}; 
struct COLLIPE 
{ 
	float x; 
	float y; 
	float z; 
	float dis;//°λΎ¶ 
};