www.pudn.com > 3DRPG.rar > Game.h
#pragma once
//#include "Sound.h"
#include "resource.h"
struct POSITION{
float x;
float y;
float z;
float a;//Role's left and right
float b;//Role's Up and Down
float ca;//Camera's Left and Right
float cb;//Camera's Up and Down
float cc;//Camera's zoom;
};
struct POSS
{
float ltx,lty,lbx,lby,rtx,rty,rbx,rby;
};
struct NPOSITION
{
float x;
float y;
float z;
float a;//Npc's left and right angle
};
struct COLLIPE
{
float x;
float y;
float z;
float dis;//°λΎ¶
};