www.pudn.com > Mydesign.rar > Handle.h
//Handle.h
#ifndef _HANDLE_H_
#define _HANDLE_H_
class Handle
{
public:
virtual ~Handle();
virtual void HandleRequest() = 0;
void SetSuccessor(Handle* succ);
Handle* GetSuccessor();
protected:
Handle();
Handle(Handle* succ);
private:
Handle* _succ;
};
class ConcreteHandleA:public Handle
{
public:
ConcreteHandleA();
~ConcreteHandleA();
ConcreteHandleA(Handle* succ);
void HandleRequest();
protected:
private:
};
class ConcreteHandleB:public Handle
{
public:
ConcreteHandleB();
~ConcreteHandleB();
ConcreteHandleB(Handle* succ);
void HandleRequest();
protected:
private:
};
#endif