www.pudn.com > DialogOpenGL.rar > DialogOpenGLDlg.h


// DialogOpenGLDlg.h : header file 
// 
 
#if !defined(AFX_DIALOGOPENGLDLG_H__68491D06_FAE7_4965_95EA_82DFFCE60EB4__INCLUDED_) 
#define AFX_DIALOGOPENGLDLG_H__68491D06_FAE7_4965_95EA_82DFFCE60EB4__INCLUDED_ 
 
#include "OpenGL.h"	// Added by ClassView 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
///////////////////////////////////////////////////////////////////////////// 
// CDialogOpenGLDlg dialog 
 
class CDialogOpenGLDlg : public CDialog 
{ 
// Construction 
public: 
	CDialogOpenGLDlg(CWnd* pParent = NULL);	// standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CDialogOpenGLDlg) 
	enum { IDD = IDD_DIALOGOPENGL_DIALOG }; 
		// NOTE: the ClassWizard will add data members here 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CDialogOpenGLDlg) 
	public: 
	virtual BOOL PreTranslateMessage(MSG* pMsg); 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	COpenGL m_openGL; 
	HICON m_hIcon; 
	bool isModelLoaded; 
 
	// Generated message map functions 
	//{{AFX_MSG(CDialogOpenGLDlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnFullscreen(); 
	virtual void OnOK(); 
	virtual void OnCancel(); 
	afx_msg void OnLoadModel(); 
	afx_msg void OnDeepPlus(); 
	afx_msg void OnDeepMinus(); 
	afx_msg void OnLeft(); 
	afx_msg void OnRight(); 
	afx_msg void OnOutLine(); 
	afx_msg void OnTexture(); 
	afx_msg void OnShow1(); 
	afx_msg void OnShow2(); 
	afx_msg void OnDrawTexture(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_DIALOGOPENGLDLG_H__68491D06_FAE7_4965_95EA_82DFFCE60EB4__INCLUDED_)