www.pudn.com > DialogOpenGL.rar > DialogOpenGL.rc


//Microsoft Developer Studio generated resource script. 
// 
#include "resource.h" 
 
#define APSTUDIO_READONLY_SYMBOLS 
///////////////////////////////////////////////////////////////////////////// 
// 
// Generated from the TEXTINCLUDE 2 resource. 
// 
#include "afxres.h" 
 
///////////////////////////////////////////////////////////////////////////// 
#undef APSTUDIO_READONLY_SYMBOLS 
 
///////////////////////////////////////////////////////////////////////////// 
// Chinese (P.R.C.) resources 
 
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS) 
#ifdef _WIN32 
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED 
#pragma code_page(936) 
#endif //_WIN32 
 
#ifdef APSTUDIO_INVOKED 
///////////////////////////////////////////////////////////////////////////// 
// 
// TEXTINCLUDE 
// 
 
1 TEXTINCLUDE DISCARDABLE  
BEGIN 
    "resource.h\0" 
END 
 
2 TEXTINCLUDE DISCARDABLE  
BEGIN 
    "#include ""afxres.h""\r\n" 
    "\0" 
END 
 
3 TEXTINCLUDE DISCARDABLE  
BEGIN 
    "#define _AFX_NO_SPLITTER_RESOURCES\r\n" 
    "#define _AFX_NO_OLE_RESOURCES\r\n" 
    "#define _AFX_NO_TRACKER_RESOURCES\r\n" 
    "#define _AFX_NO_PROPERTY_RESOURCES\r\n" 
    "\r\n" 
    "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n" 
    "#ifdef _WIN32\r\n" 
    "LANGUAGE 4, 2\r\n" 
    "#pragma code_page(936)\r\n" 
    "#endif //_WIN32\r\n" 
    "#include ""res\\DialogOpenGL.rc2""  // non-Microsoft Visual C++ edited resources\r\n" 
    "#include ""l.chs\\afxres.rc""          // Standard components\r\n" 
    "#endif\r\n" 
    "\0" 
END 
 
#endif    // APSTUDIO_INVOKED 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Icon 
// 
 
// Icon with lowest ID value placed first to ensure application icon 
// remains consistent on all systems. 
IDR_MAINFRAME           ICON    DISCARDABLE     "res\\DialogOpenGL.ico" 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Dialog 
// 
 
IDD_ABOUTBOX DIALOG DISCARDABLE  0, 0, 235, 55 
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU 
CAPTION "关于 DialogOpenGL" 
FONT 9, "宋体" 
BEGIN 
    ICON            IDR_MAINFRAME,IDC_STATIC,11,17,20,20 
    LTEXT           "DialogOpenGL 1.0 版",IDC_STATIC,40,10,119,8,SS_NOPREFIX 
    LTEXT           "版权所有 (C) 2005",IDC_STATIC,40,25,119,8 
    DEFPUSHBUTTON   "确定",IDOK,178,7,50,14,WS_GROUP 
END 
 
IDD_DIALOGOPENGL_DIALOG DIALOGEX 0, 0, 368, 200 
STYLE WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU 
EXSTYLE WS_EX_APPWINDOW 
FONT 9, "宋体" 
BEGIN 
    PUSHBUTTON      "退出",IDCANCEL,285,7,50,14 
    PUSHBUTTON      "全屏",IDC_FULLSCREEN,285,23,50,14 
    LTEXT           "This is OpenGL Window.",IDC_OPENGL,7,7,245,186,NOT  
                    WS_VISIBLE | NOT WS_GROUP 
    PUSHBUTTON      "载入模型",IDC_FULLSCREEN2,285,39,50,14 
    PUSHBUTTON      "大",IDC_DeepPlus,299,127,16,14 
    PUSHBUTTON      "小",IDC_DeepMinus,299,155,16,14 
    PUSHBUTTON      "上",IDC_Left,283,141,16,14 
    PUSHBUTTON      "下",IDC_Right,317,141,16,14 
    LTEXT           "控制",IDC_STATIC,301,143,16,9 
    PUSHBUTTON      "轮廓抽象",IDC_OutLine,286,71,50,14 
    PUSHBUTTON      "载入纹理",IDC_Texture,285,55,50,14 
    LTEXT           "Z =",IDC_STATIC,287,95,15,9 
    EDITTEXT        IDC_Z,306,94,28,10,ES_AUTOHSCROLL 
    LTEXT           "W =",IDC_STATIC,288,113,15,9 
    EDITTEXT        IDC_W,306,111,28,10,ES_AUTOHSCROLL 
END 
 
 
#ifndef _MAC 
///////////////////////////////////////////////////////////////////////////// 
// 
// Version 
// 
 
VS_VERSION_INFO VERSIONINFO 
 FILEVERSION 1,0,0,1 
 PRODUCTVERSION 1,0,0,1 
 FILEFLAGSMASK 0x3fL 
#ifdef _DEBUG 
 FILEFLAGS 0x1L 
#else 
 FILEFLAGS 0x0L 
#endif 
 FILEOS 0x4L 
 FILETYPE 0x1L 
 FILESUBTYPE 0x0L 
BEGIN 
    BLOCK "StringFileInfo" 
    BEGIN 
        BLOCK "080404B0" 
        BEGIN 
            VALUE "CompanyName", "\0" 
            VALUE "FileDescription", "DialogOpenGL Microsoft 基础类应用程序\0" 
            VALUE "FileVersion", "1, 0, 0, 1\0" 
            VALUE "InternalName", "DialogOpenGL\0" 
            VALUE "LegalCopyright", "版权所有 (C) 2005\0" 
            VALUE "LegalTrademarks", "\0" 
            VALUE "OriginalFilename", "DialogOpenGL.EXE\0" 
            VALUE "ProductName", "DialogOpenGL 应用程序\0" 
            VALUE "ProductVersion", "1, 0, 0, 1\0" 
        END 
    END 
    BLOCK "VarFileInfo" 
    BEGIN 
        VALUE "Translation", 0x804, 1200 
    END 
END 
 
#endif    // !_MAC 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// DESIGNINFO 
// 
 
#ifdef APSTUDIO_INVOKED 
GUIDELINES DESIGNINFO DISCARDABLE  
BEGIN 
    IDD_ABOUTBOX, DIALOG 
    BEGIN 
        LEFTMARGIN, 7 
        RIGHTMARGIN, 228 
        TOPMARGIN, 7 
        BOTTOMMARGIN, 48 
    END 
 
    IDD_DIALOGOPENGL_DIALOG, DIALOG 
    BEGIN 
        LEFTMARGIN, 7 
        RIGHTMARGIN, 361 
        TOPMARGIN, 7 
        BOTTOMMARGIN, 193 
    END 
END 
#endif    // APSTUDIO_INVOKED 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// String Table 
// 
 
STRINGTABLE DISCARDABLE  
BEGIN 
    IDS_ABOUTBOX            "关于 DialogOpenGL(&A)..." 
END 
 
#endif    // Chinese (P.R.C.) resources 
///////////////////////////////////////////////////////////////////////////// 
 
 
 
#ifndef APSTUDIO_INVOKED 
///////////////////////////////////////////////////////////////////////////// 
// 
// Generated from the TEXTINCLUDE 3 resource. 
// 
#define _AFX_NO_SPLITTER_RESOURCES 
#define _AFX_NO_OLE_RESOURCES 
#define _AFX_NO_TRACKER_RESOURCES 
#define _AFX_NO_PROPERTY_RESOURCES 
 
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS) 
#ifdef _WIN32 
LANGUAGE 4, 2 
#pragma code_page(936) 
#endif //_WIN32 
#include "res\DialogOpenGL.rc2"  // non-Microsoft Visual C++ edited resources 
#include "l.chs\afxres.rc"          // Standard components 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
#endif    // not APSTUDIO_INVOKED