www.pudn.com > uoth_src.zip > xmltok.c


/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd 
   See the file COPYING for copying permission. 
*/ 
 
#ifdef COMPILED_FROM_DSP 
#include "winconfig.h" 
#else 
#include  
#endif /* ndef COMPILED_FROM_DSP */ 
 
#include "xmltok.h" 
#include "nametab.h" 
 
#ifdef XML_DTD 
#define IGNORE_SECTION_TOK_VTABLE , PREFIX(ignoreSectionTok) 
#else 
#define IGNORE_SECTION_TOK_VTABLE /* as nothing */ 
#endif 
 
#define VTABLE1 \ 
  { PREFIX(prologTok), PREFIX(contentTok), \ 
    PREFIX(cdataSectionTok) IGNORE_SECTION_TOK_VTABLE }, \ 
  { PREFIX(attributeValueTok), PREFIX(entityValueTok) }, \ 
  PREFIX(sameName), \ 
  PREFIX(nameMatchesAscii), \ 
  PREFIX(nameLength), \ 
  PREFIX(skipS), \ 
  PREFIX(getAtts), \ 
  PREFIX(charRefNumber), \ 
  PREFIX(predefinedEntityName), \ 
  PREFIX(updatePosition), \ 
  PREFIX(isPublicId) 
 
#define VTABLE VTABLE1, PREFIX(toUtf8), PREFIX(toUtf16) 
 
#define UCS2_GET_NAMING(pages, hi, lo) \ 
   (namingBitmap[(pages[hi] << 3) + ((lo) >> 5)] & (1 << ((lo) & 0x1F))) 
 
/* A 2 byte UTF-8 representation splits the characters 11 bits between 
   the bottom 5 and 6 bits of the bytes.  We need 8 bits to index into 
   pages, 3 bits to add to that index and 5 bits to generate the mask. 
*/ 
#define UTF8_GET_NAMING2(pages, byte) \ 
    (namingBitmap[((pages)[(((byte)[0]) >> 2) & 7] << 3) \ 
                      + ((((byte)[0]) & 3) << 1) \ 
                      + ((((byte)[1]) >> 5) & 1)] \ 
         & (1 << (((byte)[1]) & 0x1F))) 
 
/* A 3 byte UTF-8 representation splits the characters 16 bits between 
   the bottom 4, 6 and 6 bits of the bytes.  We need 8 bits to index 
   into pages, 3 bits to add to that index and 5 bits to generate the 
   mask. 
*/ 
#define UTF8_GET_NAMING3(pages, byte) \ 
  (namingBitmap[((pages)[((((byte)[0]) & 0xF) << 4) \ 
                             + ((((byte)[1]) >> 2) & 0xF)] \ 
		       << 3) \ 
                      + ((((byte)[1]) & 3) << 1) \ 
                      + ((((byte)[2]) >> 5) & 1)] \ 
         & (1 << (((byte)[2]) & 0x1F))) 
 
#define UTF8_GET_NAMING(pages, p, n) \ 
  ((n) == 2 \ 
  ? UTF8_GET_NAMING2(pages, (const unsigned char *)(p)) \ 
  : ((n) == 3 \ 
     ? UTF8_GET_NAMING3(pages, (const unsigned char *)(p)) \ 
     : 0)) 
 
/* Detection of invalid UTF-8 sequences is based on Table 3.1B 
   of Unicode 3.2: http://www.unicode.org/unicode/reports/tr28/. 
   Implementation details: 
     (A & 0x80) == 0     means A < 0x80 
   and 
     (A & 0xC0) == 0xC0  means A > 0xBF 
*/ 
 
#define UTF8_INVALID2(p) \ 
  ((*p) < 0xC2 || ((p)[1] & 0x80) == 0 || ((p)[1] & 0xC0) == 0xC0) 
 
#define UTF8_INVALID3(p) \ 
  (((p)[2] & 0x80) == 0 || ((p)[2] & 0xC0) == 0xC0 \ 
  || \ 
  ((*p) == 0xE0 \ 
    ? \ 
    (p)[1] < 0xA0 || ((p)[1] & 0xC0) == 0xC0 \ 
    : \ 
    ((p)[1] & 0x80) == 0 \ 
    || \ 
    ((*p) == 0xED ? (p)[1] > 0x9F : ((p)[1] & 0xC0) == 0xC0))) 
 
#define UTF8_INVALID4(p) \ 
  (((p)[3] & 0x80) == 0 || ((p)[3] & 0xC0) == 0xC0 \ 
  || \ 
  ((p)[2] & 0x80) == 0 || ((p)[2] & 0xC0) == 0xC0 \ 
  || \ 
  ((*p) == 0xF0 \ 
    ? \ 
    (p)[1] < 0x90 || ((p)[1] & 0xC0) == 0xC0 \ 
    : \ 
    ((p)[1] & 0x80) == 0 \ 
    || \ 
    ((*p) == 0xF4 ? (p)[1] > 0x8F : ((p)[1] & 0xC0) == 0xC0))) 
 
static int 
isNever(const ENCODING *enc, const char *p) 
{ 
  return 0; 
} 
 
static int 
utf8_isName2(const ENCODING *enc, const char *p) 
{ 
  return UTF8_GET_NAMING2(namePages, (const unsigned char *)p); 
} 
 
static int 
utf8_isName3(const ENCODING *enc, const char *p) 
{ 
  return UTF8_GET_NAMING3(namePages, (const unsigned char *)p); 
} 
 
#define utf8_isName4 isNever 
 
static int 
utf8_isNmstrt2(const ENCODING *enc, const char *p) 
{ 
  return UTF8_GET_NAMING2(nmstrtPages, (const unsigned char *)p); 
} 
 
static int 
utf8_isNmstrt3(const ENCODING *enc, const char *p) 
{ 
  return UTF8_GET_NAMING3(nmstrtPages, (const unsigned char *)p); 
} 
 
#define utf8_isNmstrt4 isNever 
 
static int 
utf8_isInvalid2(const ENCODING *enc, const char *p) 
{ 
  return UTF8_INVALID2((const unsigned char *)p); 
} 
 
static int 
utf8_isInvalid3(const ENCODING *enc, const char *p) 
{ 
  return UTF8_INVALID3((const unsigned char *)p); 
} 
 
static int 
utf8_isInvalid4(const ENCODING *enc, const char *p) 
{ 
  return UTF8_INVALID4((const unsigned char *)p); 
} 
 
struct normal_encoding { 
  ENCODING enc; 
  unsigned char type[256]; 
#ifdef XML_MIN_SIZE 
  int (*byteType)(const ENCODING *, const char *); 
  int (*isNameMin)(const ENCODING *, const char *); 
  int (*isNmstrtMin)(const ENCODING *, const char *); 
  int (*byteToAscii)(const ENCODING *, const char *); 
  int (*charMatches)(const ENCODING *, const char *, int); 
#endif /* XML_MIN_SIZE */ 
  int (*isName2)(const ENCODING *, const char *); 
  int (*isName3)(const ENCODING *, const char *); 
  int (*isName4)(const ENCODING *, const char *); 
  int (*isNmstrt2)(const ENCODING *, const char *); 
  int (*isNmstrt3)(const ENCODING *, const char *); 
  int (*isNmstrt4)(const ENCODING *, const char *); 
  int (*isInvalid2)(const ENCODING *, const char *); 
  int (*isInvalid3)(const ENCODING *, const char *); 
  int (*isInvalid4)(const ENCODING *, const char *); 
}; 
 
#ifdef XML_MIN_SIZE 
 
#define STANDARD_VTABLE(E) \ 
 E ## byteType, \ 
 E ## isNameMin, \ 
 E ## isNmstrtMin, \ 
 E ## byteToAscii, \ 
 E ## charMatches, 
 
#else 
 
#define STANDARD_VTABLE(E) /* as nothing */ 
 
#endif 
 
#define NORMAL_VTABLE(E) \ 
 E ## isName2, \ 
 E ## isName3, \ 
 E ## isName4, \ 
 E ## isNmstrt2, \ 
 E ## isNmstrt3, \ 
 E ## isNmstrt4, \ 
 E ## isInvalid2, \ 
 E ## isInvalid3, \ 
 E ## isInvalid4 
 
static int checkCharRefNumber(int); 
 
#include "xmltok_impl.h" 
#include "ascii.h" 
 
#ifdef XML_MIN_SIZE 
#define sb_isNameMin isNever 
#define sb_isNmstrtMin isNever 
#endif 
 
#ifdef XML_MIN_SIZE 
#define MINBPC(enc) ((enc)->minBytesPerChar) 
#else 
/* minimum bytes per character */ 
#define MINBPC(enc) 1 
#endif 
 
#define SB_BYTE_TYPE(enc, p) \ 
  (((struct normal_encoding *)(enc))->type[(unsigned char)*(p)]) 
 
#ifdef XML_MIN_SIZE 
static int 
sb_byteType(const ENCODING *enc, const char *p) 
{ 
  return SB_BYTE_TYPE(enc, p); 
} 
#define BYTE_TYPE(enc, p) \ 
 (((const struct normal_encoding *)(enc))->byteType(enc, p)) 
#else 
#define BYTE_TYPE(enc, p) SB_BYTE_TYPE(enc, p) 
#endif 
 
#ifdef XML_MIN_SIZE 
#define BYTE_TO_ASCII(enc, p) \ 
 (((const struct normal_encoding *)(enc))->byteToAscii(enc, p)) 
static int 
sb_byteToAscii(const ENCODING *enc, const char *p) 
{ 
  return *p; 
} 
#else 
#define BYTE_TO_ASCII(enc, p) (*(p)) 
#endif 
 
#define IS_NAME_CHAR(enc, p, n) \ 
 (((const struct normal_encoding *)(enc))->isName ## n(enc, p)) 
#define IS_NMSTRT_CHAR(enc, p, n) \ 
 (((const struct normal_encoding *)(enc))->isNmstrt ## n(enc, p)) 
#define IS_INVALID_CHAR(enc, p, n) \ 
 (((const struct normal_encoding *)(enc))->isInvalid ## n(enc, p)) 
 
#ifdef XML_MIN_SIZE 
#define IS_NAME_CHAR_MINBPC(enc, p) \ 
 (((const struct normal_encoding *)(enc))->isNameMin(enc, p)) 
#define IS_NMSTRT_CHAR_MINBPC(enc, p) \ 
 (((const struct normal_encoding *)(enc))->isNmstrtMin(enc, p)) 
#else 
#define IS_NAME_CHAR_MINBPC(enc, p) (0) 
#define IS_NMSTRT_CHAR_MINBPC(enc, p) (0) 
#endif 
 
#ifdef XML_MIN_SIZE 
#define CHAR_MATCHES(enc, p, c) \ 
 (((const struct normal_encoding *)(enc))->charMatches(enc, p, c)) 
static int 
sb_charMatches(const ENCODING *enc, const char *p, int c) 
{ 
  return *p == c; 
} 
#else 
/* c is an ASCII character */ 
#define CHAR_MATCHES(enc, p, c) (*(p) == c) 
#endif 
 
#define PREFIX(ident) normal_ ## ident 
#include "xmltok_impl.c" 
 
#undef MINBPC 
#undef BYTE_TYPE 
#undef BYTE_TO_ASCII 
#undef CHAR_MATCHES 
#undef IS_NAME_CHAR 
#undef IS_NAME_CHAR_MINBPC 
#undef IS_NMSTRT_CHAR 
#undef IS_NMSTRT_CHAR_MINBPC 
#undef IS_INVALID_CHAR 
 
enum {  /* UTF8_cvalN is value of masked first byte of N byte sequence */ 
  UTF8_cval1 = 0x00, 
  UTF8_cval2 = 0xc0, 
  UTF8_cval3 = 0xe0, 
  UTF8_cval4 = 0xf0 
}; 
 
static void 
utf8_toUtf8(const ENCODING *enc, 
	    const char **fromP, const char *fromLim, 
	    char **toP, const char *toLim) 
{ 
  char *to; 
  const char *from; 
  if (fromLim - *fromP > toLim - *toP) { 
    /* Avoid copying partial characters. */ 
    for (fromLim = *fromP + (toLim - *toP); fromLim > *fromP; fromLim--) 
      if (((unsigned char)fromLim[-1] & 0xc0) != 0x80) 
	break; 
  } 
  for (to = *toP, from = *fromP; from != fromLim; from++, to++) 
    *to = *from; 
  *fromP = from; 
  *toP = to; 
} 
 
static void 
utf8_toUtf16(const ENCODING *enc, 
	     const char **fromP, const char *fromLim, 
	     unsigned short **toP, const unsigned short *toLim) 
{ 
  unsigned short *to = *toP; 
  const char *from = *fromP; 
  while (from != fromLim && to != toLim) { 
    switch (((struct normal_encoding *)enc)->type[(unsigned char)*from]) { 
    case BT_LEAD2: 
      *to++ = (unsigned short)(((from[0] & 0x1f) << 6) | (from[1] & 0x3f)); 
      from += 2; 
      break; 
    case BT_LEAD3: 
      *to++ = (unsigned short)(((from[0] & 0xf) << 12) 
                               | ((from[1] & 0x3f) << 6) | (from[2] & 0x3f)); 
      from += 3; 
      break; 
    case BT_LEAD4: 
      { 
	unsigned long n; 
	if (to + 1 == toLim) 
	  break; 
	n = ((from[0] & 0x7) << 18) | ((from[1] & 0x3f) << 12) 
            | ((from[2] & 0x3f) << 6) | (from[3] & 0x3f); 
	n -= 0x10000; 
	to[0] = (unsigned short)((n >> 10) | 0xD800); 
	to[1] = (unsigned short)((n & 0x3FF) | 0xDC00); 
	to += 2; 
	from += 4; 
      } 
      break; 
    default: 
      *to++ = *from++; 
      break; 
    } 
  } 
  *fromP = from; 
  *toP = to; 
} 
 
#ifdef XML_NS 
static const struct normal_encoding utf8_encoding_ns = { 
  { VTABLE1, utf8_toUtf8, utf8_toUtf16, 1, 1, 0 }, 
  { 
#include "asciitab.h" 
#include "utf8tab.h" 
  }, 
  STANDARD_VTABLE(sb_) NORMAL_VTABLE(utf8_) 
}; 
#endif 
 
static const struct normal_encoding utf8_encoding = { 
  { VTABLE1, utf8_toUtf8, utf8_toUtf16, 1, 1, 0 }, 
  { 
#define BT_COLON BT_NMSTRT 
#include "asciitab.h" 
#undef BT_COLON 
#include "utf8tab.h" 
  }, 
  STANDARD_VTABLE(sb_) NORMAL_VTABLE(utf8_) 
}; 
 
#ifdef XML_NS 
 
static const struct normal_encoding internal_utf8_encoding_ns = { 
  { VTABLE1, utf8_toUtf8, utf8_toUtf16, 1, 1, 0 }, 
  { 
#include "iasciitab.h" 
#include "utf8tab.h" 
  }, 
  STANDARD_VTABLE(sb_) NORMAL_VTABLE(utf8_) 
}; 
 
#endif 
 
static const struct normal_encoding internal_utf8_encoding = { 
  { VTABLE1, utf8_toUtf8, utf8_toUtf16, 1, 1, 0 }, 
  { 
#define BT_COLON BT_NMSTRT 
#include "iasciitab.h" 
#undef BT_COLON 
#include "utf8tab.h" 
  }, 
  STANDARD_VTABLE(sb_) NORMAL_VTABLE(utf8_) 
}; 
 
static void 
latin1_toUtf8(const ENCODING *enc, 
	      const char **fromP, const char *fromLim, 
	      char **toP, const char *toLim) 
{ 
  for (;;) { 
    unsigned char c; 
    if (*fromP == fromLim) 
      break; 
    c = (unsigned char)**fromP; 
    if (c & 0x80) { 
      if (toLim - *toP < 2) 
	break; 
      *(*toP)++ = (char)((c >> 6) | UTF8_cval2); 
      *(*toP)++ = (char)((c & 0x3f) | 0x80); 
      (*fromP)++; 
    } 
    else { 
      if (*toP == toLim) 
	break; 
      *(*toP)++ = *(*fromP)++; 
    } 
  } 
} 
 
static void 
latin1_toUtf16(const ENCODING *enc, 
	       const char **fromP, const char *fromLim, 
	       unsigned short **toP, const unsigned short *toLim) 
{ 
  while (*fromP != fromLim && *toP != toLim) 
    *(*toP)++ = (unsigned char)*(*fromP)++; 
} 
 
#ifdef XML_NS 
 
static const struct normal_encoding latin1_encoding_ns = { 
  { VTABLE1, latin1_toUtf8, latin1_toUtf16, 1, 0, 0 }, 
  { 
#include "asciitab.h" 
#include "latin1tab.h" 
  }, 
  STANDARD_VTABLE(sb_) 
}; 
 
#endif 
 
static const struct normal_encoding latin1_encoding = { 
  { VTABLE1, latin1_toUtf8, latin1_toUtf16, 1, 0, 0 }, 
  { 
#define BT_COLON BT_NMSTRT 
#include "asciitab.h" 
#undef BT_COLON 
#include "latin1tab.h" 
  }, 
  STANDARD_VTABLE(sb_) 
}; 
 
static void 
ascii_toUtf8(const ENCODING *enc, 
	     const char **fromP, const char *fromLim, 
	     char **toP, const char *toLim) 
{ 
  while (*fromP != fromLim && *toP != toLim) 
    *(*toP)++ = *(*fromP)++; 
} 
 
#ifdef XML_NS 
 
static const struct normal_encoding ascii_encoding_ns = { 
  { VTABLE1, ascii_toUtf8, latin1_toUtf16, 1, 1, 0 }, 
  { 
#include "asciitab.h" 
/* BT_NONXML == 0 */ 
  }, 
  STANDARD_VTABLE(sb_) 
}; 
 
#endif 
 
static const struct normal_encoding ascii_encoding = { 
  { VTABLE1, ascii_toUtf8, latin1_toUtf16, 1, 1, 0 }, 
  { 
#define BT_COLON BT_NMSTRT 
#include "asciitab.h" 
#undef BT_COLON 
/* BT_NONXML == 0 */ 
  }, 
  STANDARD_VTABLE(sb_) 
}; 
 
static int 
unicode_byte_type(char hi, char lo) 
{ 
  switch ((unsigned char)hi) { 
  case 0xD8: case 0xD9: case 0xDA: case 0xDB: 
    return BT_LEAD4; 
  case 0xDC: case 0xDD: case 0xDE: case 0xDF: 
    return BT_TRAIL; 
  case 0xFF: 
    switch ((unsigned char)lo) { 
    case 0xFF: 
    case 0xFE: 
      return BT_NONXML; 
    } 
    break; 
  } 
  return BT_NONASCII; 
} 
 
#define DEFINE_UTF16_TO_UTF8(E) \ 
static void \ 
E ## toUtf8(const ENCODING *enc, \ 
	    const char **fromP, const char *fromLim, \ 
	    char **toP, const char *toLim) \ 
{ \ 
  const char *from; \ 
  for (from = *fromP; from != fromLim; from += 2) { \ 
    int plane; \ 
    unsigned char lo2; \ 
    unsigned char lo = GET_LO(from); \ 
    unsigned char hi = GET_HI(from); \ 
    switch (hi) { \ 
    case 0: \ 
      if (lo < 0x80) { \ 
        if (*toP == toLim) { \ 
          *fromP = from; \ 
	  return; \ 
        } \ 
        *(*toP)++ = lo; \ 
        break; \ 
      } \ 
      /* fall through */ \ 
    case 0x1: case 0x2: case 0x3: \ 
    case 0x4: case 0x5: case 0x6: case 0x7: \ 
      if (toLim -  *toP < 2) { \ 
        *fromP = from; \ 
	return; \ 
      } \ 
      *(*toP)++ = ((lo >> 6) | (hi << 2) |  UTF8_cval2); \ 
      *(*toP)++ = ((lo & 0x3f) | 0x80); \ 
      break; \ 
    default: \ 
      if (toLim -  *toP < 3)  { \ 
        *fromP = from; \ 
	return; \ 
      } \ 
      /* 16 bits divided 4, 6, 6 amongst 3 bytes */ \ 
      *(*toP)++ = ((hi >> 4) | UTF8_cval3); \ 
      *(*toP)++ = (((hi & 0xf) << 2) | (lo >> 6) | 0x80); \ 
      *(*toP)++ = ((lo & 0x3f) | 0x80); \ 
      break; \ 
    case 0xD8: case 0xD9: case 0xDA: case 0xDB: \ 
      if (toLim -  *toP < 4) { \ 
	*fromP = from; \ 
	return; \ 
      } \ 
      plane = (((hi & 0x3) << 2) | ((lo >> 6) & 0x3)) + 1; \ 
      *(*toP)++ = ((plane >> 2) | UTF8_cval4); \ 
      *(*toP)++ = (((lo >> 2) & 0xF) | ((plane & 0x3) << 4) | 0x80); \ 
      from += 2; \ 
      lo2 = GET_LO(from); \ 
      *(*toP)++ = (((lo & 0x3) << 4) \ 
	           | ((GET_HI(from) & 0x3) << 2) \ 
		   | (lo2 >> 6) \ 
		   | 0x80); \ 
      *(*toP)++ = ((lo2 & 0x3f) | 0x80); \ 
      break; \ 
    } \ 
  } \ 
  *fromP = from; \ 
} 
 
#define DEFINE_UTF16_TO_UTF16(E) \ 
static void \ 
E ## toUtf16(const ENCODING *enc, \ 
	     const char **fromP, const char *fromLim, \ 
	     unsigned short **toP, const unsigned short *toLim) \ 
{ \ 
  /* Avoid copying first half only of surrogate */ \ 
  if (fromLim - *fromP > ((toLim - *toP) << 1) \ 
      && (GET_HI(fromLim - 2) & 0xF8) == 0xD8) \ 
    fromLim -= 2; \ 
  for (; *fromP != fromLim && *toP != toLim; *fromP += 2) \ 
    *(*toP)++ = (GET_HI(*fromP) << 8) | GET_LO(*fromP); \ 
} 
 
#define SET2(ptr, ch) \ 
  (((ptr)[0] = ((ch) & 0xff)), ((ptr)[1] = ((ch) >> 8))) 
#define GET_LO(ptr) ((unsigned char)(ptr)[0]) 
#define GET_HI(ptr) ((unsigned char)(ptr)[1]) 
 
DEFINE_UTF16_TO_UTF8(little2_) 
DEFINE_UTF16_TO_UTF16(little2_) 
 
#undef SET2 
#undef GET_LO 
#undef GET_HI 
 
#define SET2(ptr, ch) \ 
  (((ptr)[0] = ((ch) >> 8)), ((ptr)[1] = ((ch) & 0xFF))) 
#define GET_LO(ptr) ((unsigned char)(ptr)[1]) 
#define GET_HI(ptr) ((unsigned char)(ptr)[0]) 
 
DEFINE_UTF16_TO_UTF8(big2_) 
DEFINE_UTF16_TO_UTF16(big2_) 
 
#undef SET2 
#undef GET_LO 
#undef GET_HI 
 
#define LITTLE2_BYTE_TYPE(enc, p) \ 
 ((p)[1] == 0 \ 
  ? ((struct normal_encoding *)(enc))->type[(unsigned char)*(p)] \ 
  : unicode_byte_type((p)[1], (p)[0])) 
#define LITTLE2_BYTE_TO_ASCII(enc, p) ((p)[1] == 0 ? (p)[0] : -1) 
#define LITTLE2_CHAR_MATCHES(enc, p, c) ((p)[1] == 0 && (p)[0] == c) 
#define LITTLE2_IS_NAME_CHAR_MINBPC(enc, p) \ 
  UCS2_GET_NAMING(namePages, (unsigned char)p[1], (unsigned char)p[0]) 
#define LITTLE2_IS_NMSTRT_CHAR_MINBPC(enc, p) \ 
  UCS2_GET_NAMING(nmstrtPages, (unsigned char)p[1], (unsigned char)p[0]) 
 
#ifdef XML_MIN_SIZE 
 
static int 
little2_byteType(const ENCODING *enc, const char *p) 
{ 
  return LITTLE2_BYTE_TYPE(enc, p); 
} 
 
static int 
little2_byteToAscii(const ENCODING *enc, const char *p) 
{ 
  return LITTLE2_BYTE_TO_ASCII(enc, p); 
} 
 
static int 
little2_charMatches(const ENCODING *enc, const char *p, int c) 
{ 
  return LITTLE2_CHAR_MATCHES(enc, p, c); 
} 
 
static int 
little2_isNameMin(const ENCODING *enc, const char *p) 
{ 
  return LITTLE2_IS_NAME_CHAR_MINBPC(enc, p); 
} 
 
static int 
little2_isNmstrtMin(const ENCODING *enc, const char *p) 
{ 
  return LITTLE2_IS_NMSTRT_CHAR_MINBPC(enc, p); 
} 
 
#undef VTABLE 
#define VTABLE VTABLE1, little2_toUtf8, little2_toUtf16 
 
#else /* not XML_MIN_SIZE */ 
 
#undef PREFIX 
#define PREFIX(ident) little2_ ## ident 
#define MINBPC(enc) 2 
/* CHAR_MATCHES is guaranteed to have MINBPC bytes available. */ 
#define BYTE_TYPE(enc, p) LITTLE2_BYTE_TYPE(enc, p) 
#define BYTE_TO_ASCII(enc, p) LITTLE2_BYTE_TO_ASCII(enc, p)  
#define CHAR_MATCHES(enc, p, c) LITTLE2_CHAR_MATCHES(enc, p, c) 
#define IS_NAME_CHAR(enc, p, n) 0 
#define IS_NAME_CHAR_MINBPC(enc, p) LITTLE2_IS_NAME_CHAR_MINBPC(enc, p) 
#define IS_NMSTRT_CHAR(enc, p, n) (0) 
#define IS_NMSTRT_CHAR_MINBPC(enc, p) LITTLE2_IS_NMSTRT_CHAR_MINBPC(enc, p) 
 
#include "xmltok_impl.c" 
 
#undef MINBPC 
#undef BYTE_TYPE 
#undef BYTE_TO_ASCII 
#undef CHAR_MATCHES 
#undef IS_NAME_CHAR 
#undef IS_NAME_CHAR_MINBPC 
#undef IS_NMSTRT_CHAR 
#undef IS_NMSTRT_CHAR_MINBPC 
#undef IS_INVALID_CHAR 
 
#endif /* not XML_MIN_SIZE */ 
 
#ifdef XML_NS 
 
static const struct normal_encoding little2_encoding_ns = {  
  { VTABLE, 2, 0, 
#if BYTEORDER == 1234 
    1 
#else 
    0 
#endif 
  }, 
  { 
#include "asciitab.h" 
#include "latin1tab.h" 
  }, 
  STANDARD_VTABLE(little2_) 
}; 
 
#endif 
 
static const struct normal_encoding little2_encoding = {  
  { VTABLE, 2, 0, 
#if BYTEORDER == 1234 
    1 
#else 
    0 
#endif 
  }, 
  { 
#define BT_COLON BT_NMSTRT 
#include "asciitab.h" 
#undef BT_COLON 
#include "latin1tab.h" 
  }, 
  STANDARD_VTABLE(little2_) 
}; 
 
#if BYTEORDER != 4321 
 
#ifdef XML_NS 
 
static const struct normal_encoding internal_little2_encoding_ns = {  
  { VTABLE, 2, 0, 1 }, 
  { 
#include "iasciitab.h" 
#include "latin1tab.h" 
  }, 
  STANDARD_VTABLE(little2_) 
}; 
 
#endif 
 
static const struct normal_encoding internal_little2_encoding = {  
  { VTABLE, 2, 0, 1 }, 
  { 
#define BT_COLON BT_NMSTRT 
#include "iasciitab.h" 
#undef BT_COLON 
#include "latin1tab.h" 
  }, 
  STANDARD_VTABLE(little2_) 
}; 
 
#endif 
 
 
#define BIG2_BYTE_TYPE(enc, p) \ 
 ((p)[0] == 0 \ 
  ? ((struct normal_encoding *)(enc))->type[(unsigned char)(p)[1]] \ 
  : unicode_byte_type((p)[0], (p)[1])) 
#define BIG2_BYTE_TO_ASCII(enc, p) ((p)[0] == 0 ? (p)[1] : -1) 
#define BIG2_CHAR_MATCHES(enc, p, c) ((p)[0] == 0 && (p)[1] == c) 
#define BIG2_IS_NAME_CHAR_MINBPC(enc, p) \ 
  UCS2_GET_NAMING(namePages, (unsigned char)p[0], (unsigned char)p[1]) 
#define BIG2_IS_NMSTRT_CHAR_MINBPC(enc, p) \ 
  UCS2_GET_NAMING(nmstrtPages, (unsigned char)p[0], (unsigned char)p[1]) 
 
#ifdef XML_MIN_SIZE 
 
static int 
big2_byteType(const ENCODING *enc, const char *p) 
{ 
  return BIG2_BYTE_TYPE(enc, p); 
} 
 
static int 
big2_byteToAscii(const ENCODING *enc, const char *p) 
{ 
  return BIG2_BYTE_TO_ASCII(enc, p); 
} 
 
static int 
big2_charMatches(const ENCODING *enc, const char *p, int c) 
{ 
  return BIG2_CHAR_MATCHES(enc, p, c); 
} 
 
static int 
big2_isNameMin(const ENCODING *enc, const char *p) 
{ 
  return BIG2_IS_NAME_CHAR_MINBPC(enc, p); 
} 
 
static int 
big2_isNmstrtMin(const ENCODING *enc, const char *p) 
{ 
  return BIG2_IS_NMSTRT_CHAR_MINBPC(enc, p); 
} 
 
#undef VTABLE 
#define VTABLE VTABLE1, big2_toUtf8, big2_toUtf16 
 
#else /* not XML_MIN_SIZE */ 
 
#undef PREFIX 
#define PREFIX(ident) big2_ ## ident 
#define MINBPC(enc) 2 
/* CHAR_MATCHES is guaranteed to have MINBPC bytes available. */ 
#define BYTE_TYPE(enc, p) BIG2_BYTE_TYPE(enc, p) 
#define BYTE_TO_ASCII(enc, p) BIG2_BYTE_TO_ASCII(enc, p)  
#define CHAR_MATCHES(enc, p, c) BIG2_CHAR_MATCHES(enc, p, c) 
#define IS_NAME_CHAR(enc, p, n) 0 
#define IS_NAME_CHAR_MINBPC(enc, p) BIG2_IS_NAME_CHAR_MINBPC(enc, p) 
#define IS_NMSTRT_CHAR(enc, p, n) (0) 
#define IS_NMSTRT_CHAR_MINBPC(enc, p) BIG2_IS_NMSTRT_CHAR_MINBPC(enc, p) 
 
#include "xmltok_impl.c" 
 
#undef MINBPC 
#undef BYTE_TYPE 
#undef BYTE_TO_ASCII 
#undef CHAR_MATCHES 
#undef IS_NAME_CHAR 
#undef IS_NAME_CHAR_MINBPC 
#undef IS_NMSTRT_CHAR 
#undef IS_NMSTRT_CHAR_MINBPC 
#undef IS_INVALID_CHAR 
 
#endif /* not XML_MIN_SIZE */ 
 
#ifdef XML_NS 
 
static const struct normal_encoding big2_encoding_ns = { 
  { VTABLE, 2, 0, 
#if BYTEORDER == 4321 
  1 
#else 
  0 
#endif 
  }, 
  { 
#include "asciitab.h" 
#include "latin1tab.h" 
  }, 
  STANDARD_VTABLE(big2_) 
}; 
 
#endif 
 
static const struct normal_encoding big2_encoding = { 
  { VTABLE, 2, 0, 
#if BYTEORDER == 4321 
  1 
#else 
  0 
#endif 
  }, 
  { 
#define BT_COLON BT_NMSTRT 
#include "asciitab.h" 
#undef BT_COLON 
#include "latin1tab.h" 
  }, 
  STANDARD_VTABLE(big2_) 
}; 
 
#if BYTEORDER != 1234 
 
#ifdef XML_NS 
 
static const struct normal_encoding internal_big2_encoding_ns = { 
  { VTABLE, 2, 0, 1 }, 
  { 
#include "iasciitab.h" 
#include "latin1tab.h" 
  }, 
  STANDARD_VTABLE(big2_) 
}; 
 
#endif 
 
static const struct normal_encoding internal_big2_encoding = { 
  { VTABLE, 2, 0, 1 }, 
  { 
#define BT_COLON BT_NMSTRT 
#include "iasciitab.h" 
#undef BT_COLON 
#include "latin1tab.h" 
  }, 
  STANDARD_VTABLE(big2_) 
}; 
 
#endif 
 
#undef PREFIX 
 
static int 
streqci(const char *s1, const char *s2) 
{ 
  for (;;) { 
    char c1 = *s1++; 
    char c2 = *s2++; 
    if (ASCII_a <= c1 && c1 <= ASCII_z) 
      c1 += ASCII_A - ASCII_a; 
    if (ASCII_a <= c2 && c2 <= ASCII_z) 
      c2 += ASCII_A - ASCII_a; 
    if (c1 != c2) 
      return 0; 
    if (!c1) 
      break; 
  } 
  return 1; 
} 
 
static void 
initUpdatePosition(const ENCODING *enc, const char *ptr, 
		   const char *end, POSITION *pos) 
{ 
  normal_updatePosition(&utf8_encoding.enc, ptr, end, pos); 
} 
 
static int 
toAscii(const ENCODING *enc, const char *ptr, const char *end) 
{ 
  char buf[1]; 
  char *p = buf; 
  XmlUtf8Convert(enc, &ptr, end, &p, p + 1); 
  if (p == buf) 
    return -1; 
  else 
    return buf[0]; 
} 
 
static int 
isSpace(int c) 
{ 
  switch (c) { 
  case 0x20: 
  case 0xD: 
  case 0xA: 
  case 0x9:	 
    return 1; 
  } 
  return 0; 
} 
 
/* Return 1 if there's just optional white space or there's an S 
   followed by name=val. 
*/ 
static int 
parsePseudoAttribute(const ENCODING *enc, 
		     const char *ptr, 
		     const char *end, 
		     const char **namePtr, 
		     const char **nameEndPtr, 
		     const char **valPtr, 
		     const char **nextTokPtr) 
{ 
  int c; 
  char open; 
  if (ptr == end) { 
    *namePtr = NULL; 
    return 1; 
  } 
  if (!isSpace(toAscii(enc, ptr, end))) { 
    *nextTokPtr = ptr; 
    return 0; 
  } 
  do { 
    ptr += enc->minBytesPerChar; 
  } while (isSpace(toAscii(enc, ptr, end))); 
  if (ptr == end) { 
    *namePtr = NULL; 
    return 1; 
  } 
  *namePtr = ptr; 
  for (;;) { 
    c = toAscii(enc, ptr, end); 
    if (c == -1) { 
      *nextTokPtr = ptr; 
      return 0; 
    } 
    if (c == ASCII_EQUALS) { 
      *nameEndPtr = ptr; 
      break; 
    } 
    if (isSpace(c)) { 
      *nameEndPtr = ptr; 
      do { 
	ptr += enc->minBytesPerChar; 
      } while (isSpace(c = toAscii(enc, ptr, end))); 
      if (c != ASCII_EQUALS) { 
	*nextTokPtr = ptr; 
	return 0; 
      } 
      break; 
    } 
    ptr += enc->minBytesPerChar; 
  } 
  if (ptr == *namePtr) { 
    *nextTokPtr = ptr; 
    return 0; 
  } 
  ptr += enc->minBytesPerChar; 
  c = toAscii(enc, ptr, end); 
  while (isSpace(c)) { 
    ptr += enc->minBytesPerChar; 
    c = toAscii(enc, ptr, end); 
  } 
  if (c != ASCII_QUOT && c != ASCII_APOS) { 
    *nextTokPtr = ptr; 
    return 0; 
  } 
  open = (char)c; 
  ptr += enc->minBytesPerChar; 
  *valPtr = ptr; 
  for (;; ptr += enc->minBytesPerChar) { 
    c = toAscii(enc, ptr, end); 
    if (c == open) 
      break; 
    if (!(ASCII_a <= c && c <= ASCII_z) 
	&& !(ASCII_A <= c && c <= ASCII_Z) 
	&& !(ASCII_0 <= c && c <= ASCII_9) 
	&& c != ASCII_PERIOD 
	&& c != ASCII_MINUS 
	&& c != ASCII_UNDERSCORE) { 
      *nextTokPtr = ptr; 
      return 0; 
    } 
  } 
  *nextTokPtr = ptr + enc->minBytesPerChar; 
  return 1; 
} 
 
static const char KW_version[] = { 
  ASCII_v, ASCII_e, ASCII_r, ASCII_s, ASCII_i, ASCII_o, ASCII_n, '\0' 
}; 
 
static const char KW_encoding[] = { 
  ASCII_e, ASCII_n, ASCII_c, ASCII_o, ASCII_d, ASCII_i, ASCII_n, ASCII_g, '\0' 
}; 
 
static const char KW_standalone[] = { 
  ASCII_s, ASCII_t, ASCII_a, ASCII_n, ASCII_d, ASCII_a, ASCII_l, ASCII_o, 
  ASCII_n, ASCII_e, '\0' 
}; 
 
static const char KW_yes[] = { 
  ASCII_y, ASCII_e, ASCII_s,  '\0' 
}; 
 
static const char KW_no[] = { 
  ASCII_n, ASCII_o,  '\0' 
}; 
 
static int 
doParseXmlDecl(const ENCODING *(*encodingFinder)(const ENCODING *, 
						 const char *, 
						 const char *), 
	       int isGeneralTextEntity, 
	       const ENCODING *enc, 
	       const char *ptr, 
	       const char *end, 
	       const char **badPtr, 
	       const char **versionPtr, 
	       const char **versionEndPtr, 
	       const char **encodingName, 
	       const ENCODING **encoding, 
	       int *standalone) 
{ 
  const char *val = NULL; 
  const char *name = NULL; 
  const char *nameEnd = NULL; 
  ptr += 5 * enc->minBytesPerChar; 
  end -= 2 * enc->minBytesPerChar; 
  if (!parsePseudoAttribute(enc, ptr, end, &name, &nameEnd, &val, &ptr) 
      || !name) { 
    *badPtr = ptr; 
    return 0; 
  } 
  if (!XmlNameMatchesAscii(enc, name, nameEnd, KW_version)) { 
    if (!isGeneralTextEntity) { 
      *badPtr = name; 
      return 0; 
    } 
  } 
  else { 
    if (versionPtr) 
      *versionPtr = val; 
    if (versionEndPtr) 
      *versionEndPtr = ptr; 
    if (!parsePseudoAttribute(enc, ptr, end, &name, &nameEnd, &val, &ptr)) { 
      *badPtr = ptr; 
      return 0; 
    } 
    if (!name) { 
      if (isGeneralTextEntity) { 
	/* a TextDecl must have an EncodingDecl */ 
	*badPtr = ptr; 
	return 0; 
      } 
      return 1; 
    } 
  } 
  if (XmlNameMatchesAscii(enc, name, nameEnd, KW_encoding)) { 
    int c = toAscii(enc, val, end); 
    if (!(ASCII_a <= c && c <= ASCII_z) && !(ASCII_A <= c && c <= ASCII_Z)) { 
      *badPtr = val; 
      return 0; 
    } 
    if (encodingName) 
      *encodingName = val; 
    if (encoding) 
      *encoding = encodingFinder(enc, val, ptr - enc->minBytesPerChar); 
    if (!parsePseudoAttribute(enc, ptr, end, &name, &nameEnd, &val, &ptr)) { 
      *badPtr = ptr; 
      return 0; 
    } 
    if (!name) 
      return 1; 
  } 
  if (!XmlNameMatchesAscii(enc, name, nameEnd, KW_standalone) 
      || isGeneralTextEntity) { 
    *badPtr = name; 
    return 0; 
  } 
  if (XmlNameMatchesAscii(enc, val, ptr - enc->minBytesPerChar, KW_yes)) { 
    if (standalone) 
      *standalone = 1; 
  } 
  else if (XmlNameMatchesAscii(enc, val, ptr - enc->minBytesPerChar, KW_no)) { 
    if (standalone) 
      *standalone = 0; 
  } 
  else { 
    *badPtr = val; 
    return 0; 
  } 
  while (isSpace(toAscii(enc, ptr, end))) 
    ptr += enc->minBytesPerChar; 
  if (ptr != end) { 
    *badPtr = ptr; 
    return 0; 
  } 
  return 1; 
} 
 
static int 
checkCharRefNumber(int result) 
{ 
  switch (result >> 8) { 
  case 0xD8: case 0xD9: case 0xDA: case 0xDB: 
  case 0xDC: case 0xDD: case 0xDE: case 0xDF: 
    return -1; 
  case 0: 
    if (latin1_encoding.type[result] == BT_NONXML) 
      return -1; 
    break; 
  case 0xFF: 
    if (result == 0xFFFE || result == 0xFFFF) 
      return -1; 
    break; 
  } 
  return result; 
} 
 
int 
XmlUtf8Encode(int c, char *buf) 
{ 
  enum { 
    /* minN is minimum legal resulting value for N byte sequence */ 
    min2 = 0x80, 
    min3 = 0x800, 
    min4 = 0x10000 
  }; 
 
  if (c < 0) 
    return 0; 
  if (c < min2) { 
    buf[0] = (char)(c | UTF8_cval1); 
    return 1; 
  } 
  if (c < min3) { 
    buf[0] = (char)((c >> 6) | UTF8_cval2); 
    buf[1] = (char)((c & 0x3f) | 0x80); 
    return 2; 
  } 
  if (c < min4) { 
    buf[0] = (char)((c >> 12) | UTF8_cval3); 
    buf[1] = (char)(((c >> 6) & 0x3f) | 0x80); 
    buf[2] = (char)((c & 0x3f) | 0x80); 
    return 3; 
  } 
  if (c < 0x110000) { 
    buf[0] = (char)((c >> 18) | UTF8_cval4); 
    buf[1] = (char)(((c >> 12) & 0x3f) | 0x80); 
    buf[2] = (char)(((c >> 6) & 0x3f) | 0x80); 
    buf[3] = (char)((c & 0x3f) | 0x80); 
    return 4; 
  } 
  return 0; 
} 
 
int 
XmlUtf16Encode(int charNum, unsigned short *buf) 
{ 
  if (charNum < 0) 
    return 0; 
  if (charNum < 0x10000) { 
    buf[0] = (unsigned short)charNum; 
    return 1; 
  } 
  if (charNum < 0x110000) { 
    charNum -= 0x10000; 
    buf[0] = (unsigned short)((charNum >> 10) + 0xD800); 
    buf[1] = (unsigned short)((charNum & 0x3FF) + 0xDC00); 
    return 2; 
  } 
  return 0; 
} 
 
struct unknown_encoding { 
  struct normal_encoding normal; 
  int (*convert)(void *userData, const char *p); 
  void *userData; 
  unsigned short utf16[256]; 
  char utf8[256][4]; 
}; 
 
int 
XmlSizeOfUnknownEncoding(void) 
{ 
  return sizeof(struct unknown_encoding); 
} 
 
static int 
unknown_isName(const ENCODING *enc, const char *p) 
{ 
  int c = ((const struct unknown_encoding *)enc) 
	  ->convert(((const struct unknown_encoding *)enc)->userData, p); 
  if (c & ~0xFFFF) 
    return 0; 
  return UCS2_GET_NAMING(namePages, c >> 8, c & 0xFF); 
} 
 
static int 
unknown_isNmstrt(const ENCODING *enc, const char *p) 
{ 
  int c = ((const struct unknown_encoding *)enc) 
	  ->convert(((const struct unknown_encoding *)enc)->userData, p); 
  if (c & ~0xFFFF) 
    return 0; 
  return UCS2_GET_NAMING(nmstrtPages, c >> 8, c & 0xFF); 
} 
 
static int 
unknown_isInvalid(const ENCODING *enc, const char *p) 
{ 
  int c = ((const struct unknown_encoding *)enc) 
	   ->convert(((const struct unknown_encoding *)enc)->userData, p); 
  return (c & ~0xFFFF) || checkCharRefNumber(c) < 0; 
} 
 
static void 
unknown_toUtf8(const ENCODING *enc, 
	       const char **fromP, const char *fromLim, 
	       char **toP, const char *toLim) 
{ 
  char buf[XML_UTF8_ENCODE_MAX]; 
  for (;;) { 
    const char *utf8; 
    int n; 
    if (*fromP == fromLim) 
      break; 
    utf8 = ((const struct unknown_encoding *)enc)->utf8[(unsigned char)**fromP]; 
    n = *utf8++; 
    if (n == 0) { 
      int c = ((const struct unknown_encoding *)enc) 
	      ->convert(((const struct unknown_encoding *)enc)->userData, 
                        *fromP); 
      n = XmlUtf8Encode(c, buf); 
      if (n > toLim - *toP) 
	break; 
      utf8 = buf; 
      *fromP += ((const struct normal_encoding *)enc)->type[(unsigned char)**fromP] 
	         - (BT_LEAD2 - 2); 
    } 
    else { 
      if (n > toLim - *toP) 
	break; 
      (*fromP)++; 
    } 
    do { 
      *(*toP)++ = *utf8++; 
    } while (--n != 0); 
  } 
} 
 
static void 
unknown_toUtf16(const ENCODING *enc, 
		const char **fromP, const char *fromLim, 
		unsigned short **toP, const unsigned short *toLim) 
{ 
  while (*fromP != fromLim && *toP != toLim) { 
    unsigned short c 
      = ((const struct unknown_encoding *)enc)->utf16[(unsigned char)**fromP]; 
    if (c == 0) { 
      c = (unsigned short)((const struct unknown_encoding *)enc) 
	   ->convert(((const struct unknown_encoding *)enc)->userData, *fromP); 
      *fromP += ((const struct normal_encoding *)enc)->type[(unsigned char)**fromP] 
	         - (BT_LEAD2 - 2); 
    } 
    else 
      (*fromP)++; 
    *(*toP)++ = c; 
  } 
} 
 
ENCODING * 
XmlInitUnknownEncoding(void *mem, 
		       int *table, 
		       int (*convert)(void *userData, const char *p), 
		       void *userData) 
{ 
  int i; 
  struct unknown_encoding *e = mem; 
  for (i = 0; i < (int)sizeof(struct normal_encoding); i++) 
    ((char *)mem)[i] = ((char *)&latin1_encoding)[i]; 
  for (i = 0; i < 128; i++) 
    if (latin1_encoding.type[i] != BT_OTHER 
        && latin1_encoding.type[i] != BT_NONXML 
	&& table[i] != i) 
      return 0; 
  for (i = 0; i < 256; i++) { 
    int c = table[i]; 
    if (c == -1) { 
      e->normal.type[i] = BT_MALFORM; 
      /* This shouldn't really get used. */ 
      e->utf16[i] = 0xFFFF; 
      e->utf8[i][0] = 1; 
      e->utf8[i][1] = 0; 
    } 
    else if (c < 0) { 
      if (c < -4) 
	return 0; 
      e->normal.type[i] = (unsigned char)(BT_LEAD2 - (c + 2)); 
      e->utf8[i][0] = 0; 
      e->utf16[i] = 0; 
    } 
    else if (c < 0x80) { 
      if (latin1_encoding.type[c] != BT_OTHER 
	  && latin1_encoding.type[c] != BT_NONXML 
	  && c != i) 
	return 0; 
      e->normal.type[i] = latin1_encoding.type[c]; 
      e->utf8[i][0] = 1; 
      e->utf8[i][1] = (char)c; 
      e->utf16[i] = (unsigned short)(c == 0 ? 0xFFFF : c); 
    } 
    else if (checkCharRefNumber(c) < 0) { 
      e->normal.type[i] = BT_NONXML; 
      /* This shouldn't really get used. */ 
      e->utf16[i] = 0xFFFF; 
      e->utf8[i][0] = 1; 
      e->utf8[i][1] = 0; 
    } 
    else { 
      if (c > 0xFFFF) 
	return 0; 
      if (UCS2_GET_NAMING(nmstrtPages, c >> 8, c & 0xff)) 
	e->normal.type[i] = BT_NMSTRT; 
      else if (UCS2_GET_NAMING(namePages, c >> 8, c & 0xff)) 
	e->normal.type[i] = BT_NAME; 
      else 
	e->normal.type[i] = BT_OTHER; 
      e->utf8[i][0] = (char)XmlUtf8Encode(c, e->utf8[i] + 1); 
      e->utf16[i] = (unsigned short)c; 
    } 
  } 
  e->userData = userData; 
  e->convert = convert; 
  if (convert) { 
    e->normal.isName2 = unknown_isName; 
    e->normal.isName3 = unknown_isName; 
    e->normal.isName4 = unknown_isName; 
    e->normal.isNmstrt2 = unknown_isNmstrt; 
    e->normal.isNmstrt3 = unknown_isNmstrt; 
    e->normal.isNmstrt4 = unknown_isNmstrt; 
    e->normal.isInvalid2 = unknown_isInvalid; 
    e->normal.isInvalid3 = unknown_isInvalid; 
    e->normal.isInvalid4 = unknown_isInvalid; 
  } 
  e->normal.enc.utf8Convert = unknown_toUtf8; 
  e->normal.enc.utf16Convert = unknown_toUtf16; 
  return &(e->normal.enc); 
} 
 
/* If this enumeration is changed, getEncodingIndex and encodings 
must also be changed. */ 
enum { 
  UNKNOWN_ENC = -1, 
  ISO_8859_1_ENC = 0, 
  US_ASCII_ENC, 
  UTF_8_ENC, 
  UTF_16_ENC, 
  UTF_16BE_ENC, 
  UTF_16LE_ENC, 
  /* must match encodingNames up to here */ 
  NO_ENC 
}; 
 
static const char KW_ISO_8859_1[] = { 
  ASCII_I, ASCII_S, ASCII_O, ASCII_MINUS, ASCII_8, ASCII_8, ASCII_5, ASCII_9, 
  ASCII_MINUS, ASCII_1, '\0' 
}; 
static const char KW_US_ASCII[] = { 
  ASCII_U, ASCII_S, ASCII_MINUS, ASCII_A, ASCII_S, ASCII_C, ASCII_I, ASCII_I, 
  '\0' 
}; 
static const char KW_UTF_8[] =	{ 
  ASCII_U, ASCII_T, ASCII_F, ASCII_MINUS, ASCII_8, '\0' 
}; 
static const char KW_UTF_16[] =	{ 
  ASCII_U, ASCII_T, ASCII_F, ASCII_MINUS, ASCII_1, ASCII_6, '\0' 
}; 
static const char KW_UTF_16BE[] = { 
  ASCII_U, ASCII_T, ASCII_F, ASCII_MINUS, ASCII_1, ASCII_6, ASCII_B, ASCII_E, 
  '\0' 
}; 
static const char KW_UTF_16LE[] = { 
  ASCII_U, ASCII_T, ASCII_F, ASCII_MINUS, ASCII_1, ASCII_6, ASCII_L, ASCII_E, 
  '\0' 
}; 
 
static int 
getEncodingIndex(const char *name) 
{ 
  static const char *encodingNames[] = { 
    KW_ISO_8859_1, 
    KW_US_ASCII, 
    KW_UTF_8, 
    KW_UTF_16, 
    KW_UTF_16BE, 
    KW_UTF_16LE, 
  }; 
  int i; 
  if (name == NULL) 
    return NO_ENC; 
  for (i = 0; i < (int)(sizeof(encodingNames)/sizeof(encodingNames[0])); i++) 
    if (streqci(name, encodingNames[i])) 
      return i; 
  return UNKNOWN_ENC; 
} 
 
/* For binary compatibility, we store the index of the encoding 
   specified at initialization in the isUtf16 member. 
*/ 
 
#define INIT_ENC_INDEX(enc) ((int)(enc)->initEnc.isUtf16) 
#define SET_INIT_ENC_INDEX(enc, i) ((enc)->initEnc.isUtf16 = (char)i) 
 
/* This is what detects the encoding.  encodingTable maps from 
   encoding indices to encodings; INIT_ENC_INDEX(enc) is the index of 
   the external (protocol) specified encoding; state is 
   XML_CONTENT_STATE if we're parsing an external text entity, and 
   XML_PROLOG_STATE otherwise. 
*/ 
 
 
static int 
initScan(const ENCODING **encodingTable, 
	 const INIT_ENCODING *enc, 
	 int state, 
	 const char *ptr, 
	 const char *end, 
	 const char **nextTokPtr) 
{ 
  const ENCODING **encPtr; 
 
  if (ptr == end) 
    return XML_TOK_NONE; 
  encPtr = enc->encPtr; 
  if (ptr + 1 == end) { 
    /* only a single byte available for auto-detection */ 
#ifndef XML_DTD /* FIXME */ 
    /* a well-formed document entity must have more than one byte */ 
    if (state != XML_CONTENT_STATE) 
      return XML_TOK_PARTIAL; 
#endif 
    /* so we're parsing an external text entity... */ 
    /* if UTF-16 was externally specified, then we need at least 2 bytes */ 
    switch (INIT_ENC_INDEX(enc)) { 
    case UTF_16_ENC: 
    case UTF_16LE_ENC: 
    case UTF_16BE_ENC: 
      return XML_TOK_PARTIAL; 
    } 
    switch ((unsigned char)*ptr) { 
    case 0xFE: 
    case 0xFF: 
    case 0xEF: /* possibly first byte of UTF-8 BOM */ 
      if (INIT_ENC_INDEX(enc) == ISO_8859_1_ENC 
	  && state == XML_CONTENT_STATE) 
	break; 
      /* fall through */ 
    case 0x00: 
    case 0x3C: 
      return XML_TOK_PARTIAL; 
    } 
  } 
  else { 
    switch (((unsigned char)ptr[0] << 8) | (unsigned char)ptr[1]) { 
    case 0xFEFF: 
      if (INIT_ENC_INDEX(enc) == ISO_8859_1_ENC 
	  && state == XML_CONTENT_STATE) 
	break; 
      *nextTokPtr = ptr + 2; 
      *encPtr = encodingTable[UTF_16BE_ENC]; 
      return XML_TOK_BOM; 
    /* 00 3C is handled in the default case */ 
    case 0x3C00: 
      if ((INIT_ENC_INDEX(enc) == UTF_16BE_ENC 
	   || INIT_ENC_INDEX(enc) == UTF_16_ENC) 
	  && state == XML_CONTENT_STATE) 
	break; 
      *encPtr = encodingTable[UTF_16LE_ENC]; 
      return XmlTok(*encPtr, state, ptr, end, nextTokPtr); 
    case 0xFFFE: 
      if (INIT_ENC_INDEX(enc) == ISO_8859_1_ENC 
	  && state == XML_CONTENT_STATE) 
	break; 
      *nextTokPtr = ptr + 2; 
      *encPtr = encodingTable[UTF_16LE_ENC]; 
      return XML_TOK_BOM; 
    case 0xEFBB: 
      /* Maybe a UTF-8 BOM (EF BB BF) */ 
      /* If there's an explicitly specified (external) encoding 
         of ISO-8859-1 or some flavour of UTF-16 
         and this is an external text entity, 
	 don't look for the BOM, 
         because it might be a legal data. 
      */ 
      if (state == XML_CONTENT_STATE) { 
	int e = INIT_ENC_INDEX(enc); 
	if (e == ISO_8859_1_ENC || e == UTF_16BE_ENC 
            || e == UTF_16LE_ENC || e == UTF_16_ENC) 
	  break; 
      } 
      if (ptr + 2 == end) 
	return XML_TOK_PARTIAL; 
      if ((unsigned char)ptr[2] == 0xBF) { 
	*nextTokPtr = ptr + 3; 
	*encPtr = encodingTable[UTF_8_ENC]; 
	return XML_TOK_BOM; 
      } 
      break; 
    default: 
      if (ptr[0] == '\0') { 
	/* 0 isn't a legal data character. Furthermore a document 
	   entity can only start with ASCII characters.  So the only 
	   way this can fail to be big-endian UTF-16 if it it's an 
	   external parsed general entity that's labelled as 
	   UTF-16LE. 
        */ 
	if (state == XML_CONTENT_STATE && INIT_ENC_INDEX(enc) == UTF_16LE_ENC) 
	  break; 
	*encPtr = encodingTable[UTF_16BE_ENC]; 
	return XmlTok(*encPtr, state, ptr, end, nextTokPtr); 
      } 
      else if (ptr[1] == '\0') { 
	/* We could recover here in the case: 
	    - parsing an external entity 
	    - second byte is 0 
	    - no externally specified encoding 
	    - no encoding declaration 
	   by assuming UTF-16LE.  But we don't, because this would mean when 
	   presented just with a single byte, we couldn't reliably determine 
	   whether we needed further bytes. 
        */ 
	if (state == XML_CONTENT_STATE) 
	  break; 
	*encPtr = encodingTable[UTF_16LE_ENC]; 
	return XmlTok(*encPtr, state, ptr, end, nextTokPtr); 
      } 
      break; 
    } 
  } 
  *encPtr = encodingTable[INIT_ENC_INDEX(enc)]; 
  return XmlTok(*encPtr, state, ptr, end, nextTokPtr); 
} 
 
 
#define NS(x) x 
#define ns(x) x 
#include "xmltok_ns.c" 
#undef NS 
#undef ns 
 
#ifdef XML_NS 
 
#define NS(x) x ## NS 
#define ns(x) x ## _ns 
 
#include "xmltok_ns.c" 
 
#undef NS 
#undef ns 
 
ENCODING * 
XmlInitUnknownEncodingNS(void *mem, 
		         int *table, 
		         int (*convert)(void *userData, const char *p), 
		         void *userData) 
{ 
  ENCODING *enc = XmlInitUnknownEncoding(mem, table, convert, userData); 
  if (enc) 
    ((struct normal_encoding *)enc)->type[ASCII_COLON] = BT_COLON; 
  return enc; 
} 
 
#endif /* XML_NS */