www.pudn.com > uoth_src.zip > AddRemoveMapDlg.h
#ifndef DSSI_ADDREMOVEMAPDLG_H #define DSSI_ADDREMOVEMAPDLG_H //----------------------------------------------------------------------------- // // @doc // // @module AddRemoveMapDlg.h - Allow user to add or remove a map | // // This module contains the definition for the add or remove map dialog // // Copyright (c) 2002 - Descartes Systems Sciences, Inc. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // 2. Neither the name of Descartes Systems Sciences, Inc nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED // TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // @end // // $History: AddRemoveMapDlg.h $ // //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // // Required include files // //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // // Forward definitions // //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // // Class definition // //----------------------------------------------------------------------------- class CAddRemoveMapDlg : public CDialogImpl{ // @access Constructors and destructors public: // @cmember General constructor CAddRemoveMapDlg (int nTreasure, bool fAdd); // @cmember General destructor ~CAddRemoveMapDlg (); // @access COM interface list public: enum { IDD = IDD_ADD_REMOVE_MAP }; BEGIN_MSG_MAP (CAddRemoveMapDlg) MESSAGE_HANDLER (WM_INITDIALOG, OnInitDialog) COMMAND_HANDLER (IDC_TREASURE, CBN_SELCHANGE, OnTreasureSelChange) COMMAND_HANDLER (IDC_CHARACTER, CBN_SELCHANGE, OnCharacterSelChange) COMMAND_HANDLER (IDC_CHARACTER, CBN_EDITCHANGE, OnCharacterSelChange) COMMAND_ID_HANDLER (IDOK, OnOk) COMMAND_ID_HANDLER (IDCANCEL, OnCancel) END_MSG_MAP () // @access Command handlers public: // @cmember Handle the OK button LRESULT OnOk (WORD wNotifyCode, WORD wID, HWND hWndCtl, BOOL& bHandled); // @cmember Handle the Cancel button LRESULT OnCancel (WORD wNotifyCode, WORD wID, HWND hWndCtl, BOOL& bHandled) { EndDialog (IDCANCEL); return TRUE; } // @cmember Handle a treasure selection change LRESULT OnTreasureSelChange (WORD wNotifyCode, WORD wID, HWND hWndCtl, BOOL& bHandled) { UpdateCurrent (); return TRUE; } // @cmember Handle a character selection change LRESULT OnCharacterSelChange (WORD wNotifyCode, WORD wID, HWND hWndCtl, BOOL& bHandled) { UpdateCurrent (); return TRUE; } // @access Message handlers protected: // @cmember Initialize the dialog box LRESULT OnInitDialog (UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL &bHandled); // @access Protected methods protected: // @cmember Update the currently select treasure map count void UpdateCurrent (); // @access Protected members protected: // @cmember Treasure index int m_nTreasure; // @cmember If true, we are adding bool m_fAdd; // @cmember Treasure combo box CComboBox m_cbTreasure; // @cmember Character combo CComboBox m_cbCharacter; // @cmember Level combo CComboBox m_cbLevel; // @cmember Current static CStatic m_stCurrent; }; #endif // DSSI_ADDREMOVEMAPDLG_H