www.pudn.com > segment.zip > imconv.h
/* image conversion */ #ifndef CONV_H #define CONV_H #include#include "image.h" #include "imutil.h" #include "misc.h" #define RED_WEIGHT 0.299 #define GREEN_WEIGHT 0.587 #define BLUE_WEIGHT 0.114 static image *imageRGBtoGRAY(image *input) { int width = input->width(); int height = input->height(); image *output = new image (width, height, false); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { imRef(output, x, y) = (uchar) (imRef(input, x, y).r * RED_WEIGHT + imRef(input, x, y).g * GREEN_WEIGHT + imRef(input, x, y).b * BLUE_WEIGHT); } } return output; } static image *imageGRAYtoRGB(image *input) { int width = input->width(); int height = input->height(); image *output = new image (width, height, false); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { imRef(output, x, y).r = imRef(input, x, y); imRef(output, x, y).g = imRef(input, x, y); imRef(output, x, y).b = imRef(input, x, y); } } return output; } static image *imageUCHARtoFLOAT(image *input) { int width = input->width(); int height = input->height(); image *output = new image (width, height, false); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { imRef(output, x, y) = imRef(input, x, y); } } return output; } static image *imageINTtoFLOAT(image *input) { int width = input->width(); int height = input->height(); image *output = new image (width, height, false); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { imRef(output, x, y) = imRef(input, x, y); } } return output; } static image *imageFLOATtoUCHAR(image *input, float min, float max) { int width = input->width(); int height = input->height(); image *output = new image (width, height, false); if (max == min) return output; float scale = UCHAR_MAX / (max - min); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { uchar val = (uchar)((imRef(input, x, y) - min) * scale); imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX); } } return output; } static image *imageFLOATtoUCHAR(image *input) { float min, max; min_max(input, &min, &max); return imageFLOATtoUCHAR(input, min, max); } static image *imageUCHARtoLONG(image *input) { int width = input->width(); int height = input->height(); image *output = new image (width, height, false); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { imRef(output, x, y) = imRef(input, x, y); } } return output; } static image *imageLONGtoUCHAR(image *input, long min, long max) { int width = input->width(); int height = input->height(); image *output = new image (width, height, false); if (max == min) return output; float scale = UCHAR_MAX / (float)(max - min); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { uchar val = (uchar)((imRef(input, x, y) - min) * scale); imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX); } } return output; } static image *imageLONGtoUCHAR(image *input) { long min, max; min_max(input, &min, &max); return imageLONGtoUCHAR(input, min, max); } static image *imageSHORTtoUCHAR(image *input, short min, short max) { int width = input->width(); int height = input->height(); image *output = new image (width, height, false); if (max == min) return output; float scale = UCHAR_MAX / (float)(max - min); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { uchar val = (uchar)((imRef(input, x, y) - min) * scale); imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX); } } return output; } static image *imageSHORTtoUCHAR(image *input) { short min, max; min_max(input, &min, &max); return imageSHORTtoUCHAR(input, min, max); } #endif