www.pudn.com > Movement_VC.rar > MovementView.h


// MovementView.h : interface of the CMovementView class 
// 
///////////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_MOVEMENTVIEW_H__FFBAD3CD_7DDF_11D4_9D9C_0080AD8441D2__INCLUDED_) 
#define AFX_MOVEMENTVIEW_H__FFBAD3CD_7DDF_11D4_9D9C_0080AD8441D2__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
 
class CMovementView : public CView 
{ 
protected: // create from serialization only 
	CMovementView(); 
	DECLARE_DYNCREATE(CMovementView) 
 
// Attributes 
public: 
	CMovementDoc* GetDocument(); 
 
// Operations 
public: 
 
private: 
	void DrawSphere(CDC *pDC, int x, int y); 
	void DrawGlider(CDC* pDC, int x, int y); 
	void DrawPillar(CDC* pDC); 
	void DrawBase(CDC* pDC); 
 
private: 
	//小球运动坐标, 运动速度 
	int x, y, m_nSpeedX, m_nSpeedY; 
 
	//控制运动显示 
	BOOL m_bPlay; 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CMovementView) 
	public: 
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view 
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs); 
	protected: 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CMovementView(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
protected: 
 
// Generated message map functions 
protected: 
	//{{AFX_MSG(CMovementView) 
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); 
	afx_msg void OnDestroy(); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point); 
	afx_msg void OnRButtonDown(UINT nFlags, CPoint point); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
 
}; 
 
#ifndef _DEBUG  // debug version in MovementView.cpp 
inline CMovementDoc* CMovementView::GetDocument() 
   { return (CMovementDoc*)m_pDocument; } 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_MOVEMENTVIEW_H__FFBAD3CD_7DDF_11D4_9D9C_0080AD8441D2__INCLUDED_)