www.pudn.com > RCApp-src.zip > MaterialManager.h
/* RedEye Project (http://members.ozemail.com.au/~ndmcevoy/) Copyright (C) 2003 Nick McEvoy This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. ----------------------------------------------------------------- Commented for use with Doxygen (http://www.doxygen.org) ----------------------------------------------------------------- */ /*! \file MaterialManager.h * \brief Material manager. * * This file contains the material manager. */ #ifndef _RE_MATERIAL_MANAGER_H_ #define _RE_MATERIAL_MANAGER_H_ // ODE includes #include "ode/contact.h" // PLIB includes #include// RedEye includes #include "List.h" class reMaterial : public ssgSimpleState { public: reMaterial(int iIndex); ~reMaterial(){}; int GetIndex() {return miIndex;}; const char* GetFilename(); void GetSurfaceParams(dSurfaceParameters& Surface); private: int miIndex; }; class reMaterialManager { public: //! Get instance static reMaterialManager* GetInstance(); //! Create database void CreateDatabase(); //! Destroy database void DestroyDatabase(); //! Get simple state ssgSimpleState* GetSimpleState(char* fname); //! Get state ssgState* GetAppState(char* fname); //! Get surface parameters bool GetSurfaceParams(int iIndex, dSurfaceParameters& Surface); //! Destructor ~reMaterialManager(); protected: //! Constructor is protected as this class is a singleton reMaterialManager(); private: //! Material list reList mMaterialList; //! The one and only instance static reMaterialManager* mpInstance; }; //! Get the one and only instance inline reMaterialManager* reGetMaterialManager() {return reMaterialManager::GetInstance();}; #endif // _RE_MATERIAL_MANAGER_H_