www.pudn.com > RCApp-src.zip > MaterialManager.h


/* 
	RedEye Project (http://members.ozemail.com.au/~ndmcevoy/) 
	Copyright (C) 2003  Nick McEvoy 
 
	This library is free software; you can redistribute it and/or 
	modify it under the terms of the GNU Library General Public 
	License as published by the Free Software Foundation; either 
	version 2 of the License, or (at your option) any later version. 
 
	This library is distributed in the hope that it will be useful, 
	but WITHOUT ANY WARRANTY; without even the implied warranty of 
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
	Library General Public License for more details. 
 
	You should have received a copy of the GNU Library General Public 
	License along with this library; if not, write to the Free 
	Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 
 
	----------------------------------------------------------------- 
 
		Commented for use with Doxygen (http://www.doxygen.org) 
 
	----------------------------------------------------------------- 
*/ 
 
/*! \file MaterialManager.h 
 *	\brief Material manager. 
 * 
 *		This file contains the material manager. 
 */ 
 
#ifndef _RE_MATERIAL_MANAGER_H_ 
#define _RE_MATERIAL_MANAGER_H_ 
 
// ODE includes 
#include "ode/contact.h" 
 
// PLIB includes 
#include  
 
// RedEye includes 
#include "List.h" 
 
class reMaterial : public ssgSimpleState 
{ 
public: 
	reMaterial(int iIndex); 
	~reMaterial(){}; 
 
	int GetIndex() {return miIndex;}; 
 
	const char* GetFilename(); 
 
	void GetSurfaceParams(dSurfaceParameters& Surface); 
 
private: 
	int miIndex; 
}; 
 
class reMaterialManager 
{ 
public: 
	//! Get instance 
	static reMaterialManager* GetInstance(); 
 
	//! Create database 
	void CreateDatabase(); 
 
	//! Destroy database 
	void DestroyDatabase(); 
 
	//! Get simple state 
	ssgSimpleState* GetSimpleState(char* fname); 
 
	//! Get state 
	ssgState* GetAppState(char* fname); 
 
	//! Get surface parameters 
	bool GetSurfaceParams(int iIndex, dSurfaceParameters& Surface); 
 
	//! Destructor 
	~reMaterialManager(); 
 
protected: 
	//! Constructor is protected as this class is a singleton 
	reMaterialManager(); 
 
private: 
	//! Material list 
	reList mMaterialList; 
 
	//! The one and only instance 
	static reMaterialManager* mpInstance; 
}; 
 
//! Get the one and only instance 
inline reMaterialManager* reGetMaterialManager() {return reMaterialManager::GetInstance();}; 
 
#endif // _RE_MATERIAL_MANAGER_H_