www.pudn.com > loseserver.rar > Gameserver.h
// pointer to send packet from main file
void sendpacket(char * data, int size, DWORD ptr);
class GameServer
{
private:
public:
int SendTime(DWORD ptr);
void Moving(char * newloc, DWORD ptr);
void newheading(char * newheading, DWORD ptr);
void skilleffect(char * newheading, DWORD ptr, int size);
};