www.pudn.com > loseserver.rar > Gameserver.h


// pointer to send packet from main file 
void sendpacket(char * data, int size, DWORD ptr); 
 
class GameServer 
{ 
private: 
 
public: 
	int SendTime(DWORD ptr); 
	void Moving(char * newloc, DWORD ptr); 
	void newheading(char * newheading, DWORD ptr); 
	void skilleffect(char * newheading, DWORD ptr, int size); 
};