www.pudn.com > TabBar.rar > TestTabBarCtrl.cpp
// testtabbarctrl.cpp : implementation of the CMainApp class.
#include "stdafx.h"
#include "aboutdlg.h"
#include "mainfrm.h"
#include "maindoc.h"
#include "mainview.h"
#include "testtabbarctrl.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainApp Construction
CMainApp::CMainApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
BEGIN_MESSAGE_MAP(CMainApp, CWinApp)
//{{AFX_MSG_MAP(CMainApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// The one and only CMainApp object
CMainApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CMainApp Overrides
BOOL CMainApp::InitInstance()
{
// Initialize OLE libraries
AfxOleInit();
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Happyland Applications"));
LoadStdProfileSettings(0); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CMainDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CMainView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if(!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
m_pMainWnd->SetWindowText(m_pszAppName);
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainApp Message handlers
void CMainApp::OnAppAbout()
{
CAboutDlg dlg;
dlg.DoModal();
}