www.pudn.com > ImgSeg.rar > DlgIntensity.h
#if !defined(AFX_DLGINTENSITY_H__E343E697_66B5_11D6_9386_00E04C395D54__INCLUDED_)
#define AFX_DLGINTENSITY_H__E343E697_66B5_11D6_9386_00E04C395D54__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgIntensity.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgIntensity dialog
class CDlgIntensity : public CDialog
{
// Construction
public:
int m_iIsDraging; //当前鼠标状态,0未拖动,1正在拖动下限,2正在拖动上限
CRect m_MouseRect; //响应鼠标事件的矩形区域
LONG m_lHeight; //位图高度
LONG m_lWidth; //位图宽度
unsigned char* m_lpBits; //指向当前位图象素的指针
LONG m_lGrayCount[256]; //各个灰度值计数
CDlgIntensity(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgIntensity)
enum { IDD = IDD_DLG_INTENSTY };
int m_iLowGray;
int m_iUpGray;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgIntensity)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgIntensity)
afx_msg void OnOk();
virtual BOOL OnInitDialog();
afx_msg void OnChangeLowgray();
afx_msg void OnChangeUpgray();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGINTENSITY_H__E343E697_66B5_11D6_9386_00E04C395D54__INCLUDED_)