www.pudn.com > BTSERVER.rar > server.h
//
// Copyright (C) 2003 Trevor Hogan
//
#ifndef SERVER_H
#define SERVER_H
class CServer
{
public:
CServer( );
virtual ~CServer( );
void Kill( );
bool isDying( );
// returns true if the server should be killed
bool Update( bool bBlock );
CTracker *getTracker( );
vector m_vecClients;
private:
bool m_bKill;
CTracker *m_pTracker;
int m_iSocketTimeOut;
string m_strBind;
int m_iCompression;
SOCKET m_sckServer;
};
#endif