www.pudn.com > JPEGMotion.rar > appThreads.h


/* 
 *  Copyright 2002 by Texas Instruments Incorporated. 
 *  All rights reserved. Property of Texas Instruments Incorporated. 
 *  Restricted rights to use, duplicate or disclose this code are 
 *  granted through contract. 
 *   
 */ 
/* "@(#) ReferenceFrameworks 2.00.00 11-14-02 (swat-c17)" */ 
/* 
 *  ======== appThreads.h ======== 
 * 
 */ 
#ifndef APPTHREADS_ 
#define APPTHREADS_ 
 
#include  
 
/*#include "appResources.h" *//* application-wide information */ 
 
#ifdef __cplusplus 
extern "C" { 
#endif 
 
 
 
 
/* 
 *  Shared scratch memory buckets: most XDAIS algorithms need scratch memory, 
 *  and it can be shared among more algorithms they can never be preempted 
 *  by one another. By defining "buckets" of shared scratch memory we can 
 *  minimize toal scratch memory requirements. When defining a cell, we 
 *  set its "shared scratch bucket" to one of the values defined here. 
 *  Typically, cells belonging to threads running at same priorities would 
 *  go into the same scratch bucket. 
 */ 
enum SSCRBUCKETS { 
    THRIOSSCRBUCKET, 
    SCRBUCKETS               // total number of shared scratch buckets 
    }; 
     
// control message format 
typedef struct CtrlMsg  
{ 
    LgUns cmd;                       // Message code 
    LgUns arg1;                      // First message argument 
    LgUns arg2;                      // Second message argument 
    LgUns arg3;                      // Third message argument 
} CtrlMsg; 
 
 
#ifdef __cplusplus 
} 
#endif /* extern "C" */ 
 
#endif /* APPTHREADS_ */