www.pudn.com > zhejiang_university_acm_onlinejudge_code.rar > zp1159.cpp


//--------------------------------------------------------------------------- 
 
#include  
#pragma hdrstop 
 
//--------------------------------------------------------------------------- 
 
#pragma argsused 
 
#include  
 
struct basty 
{ 
  int num,sum; 
  struct basty* point; 
} *pr[1000]; 
 
int transf(char st[]) 
{ 
  int rs=0; 
  for (int i=0;st[i]!='\0';i++) 
    if (st[i]!='-') 
      if (st[i]>='0' && st[i]<='9') 
      { 
        rs*=10; 
        rs+=st[i]-'0'; 
      } 
      else 
      { 
        rs*=10; 
        if (st[i]>'Q') 
          st[i]--; 
        rs+=(st[i]-'A')/3+2; 
      } 
//  printf("%d\n",rs); 
  return rs; 
} 
 
void addto(int x,struct basty* cur) 
{ 
  if (cur->point) 
  { 
    if (cur->point->num==x) 
      cur->point->sum++; 
    else 
    if (cur->point->numpoint); 
    else 
    { 
      struct basty* q; 
      q=new(struct basty); 
      q->num=x; 
      q->sum=0; 
      q->point=cur->point; 
      cur->point=q; 
    } 
  } 
  else 
  { 
    struct basty* q; 
    q=new(struct basty); 
    q->num=x; 
    q->sum=0; 
    q->point=NULL; 
    cur->point=q; 
  } 
} 
void trav(struct basty* cur,int &t,int x) 
{ 
  if (cur->point) 
  { 
    if (cur->point->sum) 
    { 
      if (x<10) printf("00%d-",x); 
      else 
      if (x<100)  printf("0%d-",x); 
      else 
                 printf("%d-",x); 
 
      int y=cur->point->num; 
 
      if (y<10)   printf("000%d",y); 
      else 
      if (y<100)  printf("00%d",y); 
      else 
      if (y<1000) printf("0%d",y); 
      else 
                  printf("%d",y); 
      printf(" %d\n",cur->point->sum+1); 
      t=0; 
    } 
    trav(cur->point,t,x); 
    delete(cur); 
  } 
} 
int output() 
{ 
  int t=1; 
  for (int i=0;i<1000;i++) 
    trav(pr[i],t,i); 
  return t; 
} 
int main(int argc, char* argv[]) 
{ 
  int N,I,i,n,x; 
  char st[20]; 
  scanf("%d",&N); 
  for (I=0;Inum=-1; 
      pr[i]->sum=0; 
      pr[i]->point=NULL; 
    } 
    scanf("%d",&n); 
    for (i=0;i