www.pudn.com > MY_LOD.rar > MY_LODView.h


// MY_LODView.h : interface of the CMY_LODView class 
// 
///////////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_MY_LODVIEW_H__9C962E11_B3D2_41C9_9F03_193985BF196F__INCLUDED_) 
#define AFX_MY_LODVIEW_H__9C962E11_B3D2_41C9_9F03_193985BF196F__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
#include "Lod.h" 
 
class CMY_LODView : public CView 
{ 
protected: // create from serialization only 
	CMY_LODView(); 
	DECLARE_DYNCREATE(CMY_LODView) 
 
// Attributes 
public: 
	CMY_LODDoc* GetDocument(); 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CMY_LODView) 
	public: 
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view 
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs); 
	protected: 
	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo); 
	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo); 
	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	void check_height(); 
	bool RenderScene(); 
	void colorTerrain(); 
	void randomTerrain(); 
	GLuint texName[100]; 
	void move(int type, GLfloat amount, int update); 
	void update_world(); 
	void initTerrain(); 
	void Init(void); 
	BOOL InitializeOpenGL(CDC* pDC); 
	 
	int flying_mode ; 
	CLod m_Lod; 
	HGLRC m_hRC;               //OpenGL绘制描述表 
	HPALETTE m_hPalette;       //OpenGL调色板  
	CDC* m_pDC;                //OpenGL设备描述表 
	virtual ~CMY_LODView(); 
 
	int winWidth ;   
	int winHeight ; 
	float sin_t[256]; 
	float cos_t[256]; 
	GLfloat xpos, ypos, zpos;  
	GLfloat lookx, looky, lookz; // 当前的视觉方向 
	GLfloat speed ; // 当前的运动速度 
	GLfloat timer , wTimer ; 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
protected: 
 
// Generated message map functions 
protected: 
	//{{AFX_MSG(CMY_LODView) 
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); 
	afx_msg void OnDestroy(); 
	afx_msg void OnSize(UINT nType, int cx, int cy); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg BOOL OnEraseBkgnd(CDC* pDC); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
#ifndef _DEBUG  // debug version in MY_LODView.cpp 
inline CMY_LODDoc* CMY_LODView::GetDocument() 
   { return (CMY_LODDoc*)m_pDocument; } 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_MY_LODVIEW_H__9C962E11_B3D2_41C9_9F03_193985BF196F__INCLUDED_)