www.pudn.com > roam.rar > RoamTerrain.h


// RoamTerrain.h: interface for the CRoamTerrain class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_ROAMTERRAIN_H__2FE373B3_D5DD_4CB2_B5E5_26CCFEA4FB2D__INCLUDED_) 
#define AFX_ROAMTERRAIN_H__2FE373B3_D5DD_4CB2_B5E5_26CCFEA4FB2D__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
#include "landscape.h" 
#include "patch.h" 
 
 
 
class CRoamTerrain   
 
{ 
public: 
	void RoamDrawScene(int viewPosX,int viewPosY); 
	Landscape gLand; 
 
	int row;//地形矩阵的行数 
	int col;//地形矩阵的列数 
	double* heightMap;//一维数组存储高程数据 
	BOOL LoadTerrainData();//读入高程数据 
	CRoamTerrain(); 
	virtual ~CRoamTerrain(); 
}; 
 
#endif // !defined(AFX_ROAMTERRAIN_H__2FE373B3_D5DD_4CB2_B5E5_26CCFEA4FB2D__INCLUDED_)