www.pudn.com > NewFlash.rar > realoneDlg.h
// realoneDlg.h : header file
//
//{{AFX_INCLUDES()
#include "realaudio.h"
#include "shockwaveflash.h"
//}}AFX_INCLUDES
#include "XSkinButton.h"
#if !defined(AFX_REALONEDLG_H__3E4E9A2B_3B76_4FE2_9576_2CB5F584F061__INCLUDED_)
#define AFX_REALONEDLG_H__3E4E9A2B_3B76_4FE2_9576_2CB5F584F061__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CRealoneDlg dialog
class CRealoneDlg : public CDialog
{
// Construction
public:
CRealoneDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CRealoneDlg)
enum { IDD = IDD_REALONE_DIALOG };
CxSkinButton m_Button1;
CShockwaveFlash m_FrontFlash;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRealoneDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
CRealAudio *m_play;
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CRealoneDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButton1();
virtual void OnOK();
afx_msg void OnButton2();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_REALONEDLG_H__3E4E9A2B_3B76_4FE2_9576_2CB5F584F061__INCLUDED_)