www.pudn.com > NewFlash.rar > realoneDlg.h


// realoneDlg.h : header file 
// 
//{{AFX_INCLUDES() 
#include "realaudio.h" 
#include "shockwaveflash.h" 
//}}AFX_INCLUDES 
#include "XSkinButton.h" 
 
#if !defined(AFX_REALONEDLG_H__3E4E9A2B_3B76_4FE2_9576_2CB5F584F061__INCLUDED_) 
#define AFX_REALONEDLG_H__3E4E9A2B_3B76_4FE2_9576_2CB5F584F061__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
///////////////////////////////////////////////////////////////////////////// 
// CRealoneDlg dialog 
 
class CRealoneDlg : public CDialog 
{ 
// Construction 
public: 
	CRealoneDlg(CWnd* pParent = NULL);	// standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CRealoneDlg) 
	enum { IDD = IDD_REALONE_DIALOG }; 
	CxSkinButton	m_Button1; 
	CShockwaveFlash	m_FrontFlash; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CRealoneDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 	CRealAudio *m_play; 
 
// Implementation 
protected: 
	HICON m_hIcon; 
 
	// Generated message map functions 
	//{{AFX_MSG(CRealoneDlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg void OnButton1(); 
	virtual void OnOK(); 
	afx_msg void OnButton2(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_REALONEDLG_H__3E4E9A2B_3B76_4FE2_9576_2CB5F584F061__INCLUDED_)