www.pudn.com > 6manager_server.rar > gauge.h


/*=================================================================== 
 
  Copyright (c) 1999 
  Hewlett-Packard Company 
 
  ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS. 
  Permission to use, copy, modify, distribute and/or sell this software  
  and/or its documentation is hereby granted without fee. User agrees  
  to display the above copyright notice and this license notice in all  
  copies of the software and any documentation of the software. User  
  agrees to assume all liability for the use of the software; Hewlett-Packard  
  makes no representations about the suitability of this software for any  
  purpose. It is provided "AS-IS without warranty of any kind,either express  
  or implied. User hereby grants a royalty-free license to any and all  
  derivatives based upon this software code base.  
 
  
  SNMP++ G A U G E. H 
 
  GAUGE32 CLASS DEFINITION 
 
  VERSION: 
  2.8 
 
  RCS INFO: 
  $Header: gauge.h,v 1.18 96/09/11 14:01:25 hmgr Exp $ 
 
  DESIGN: 
  Peter E Mellquist 
 
  AUTHOR: 
  Peter E Mellquist 
 
  DATE: 
  June 15, 1999 
 
  LANGUAGE: 
  ANSI C++ 
 
  OPERATING SYSTEMS: 
  MS-Windows Win32 
  BSD UNIX 
 
  DESCRIPTION: 
  Class definition for SMI Gauge32 class. 
 
 
=====================================================================*/ 
#ifndef _GAUGE 
#define _GAUGE 
 
#include "integer.h" 
 
//------------[ Gauge32 Class ]------------------------------------------ 
// The gauge class allows all the functionality of unsigned 
// integers but is recognized as a distinct SMI type. Gauge32 
// objects may be set or get into Vb objects. 
// 
class DLLOPT Gauge32: public SnmpUInt32 
{ 
 
  public: 
     // constructor, no value 
     Gauge32( void); 
 
     // constructor with a value 
     Gauge32( const unsigned long i); 
 
     // copy constructor 
     Gauge32 ( const Gauge32 &g); 
 
     // destructor for a Gauge32 (ensure that Value::~Value() is overridden) 
     ~Gauge32(); 
 
     // syntax type 
     SmiUINT32 get_syntax(); 
 
     // create a new instance of this Value 
     SnmpSyntax *clone() const; 
 
     // overloaded assignment 
     Gauge32& operator=( const Gauge32 &uli); 
 
     // overloaded assignment 
     Gauge32& operator=( const unsigned long int i); 
 
     // otherwise, behave like an unsigned int 
     operator unsigned long(); 
 
     // copy an instance of this Value 
     SnmpSyntax& operator=( SnmpSyntax &val); 
 
}; 
#endif //_GAUGE