www.pudn.com > 6manager_server.rar > ClientUseSocket.h
#if !defined(AFX_CLIENTUSESOCKET_H__43075FB1_909A_4062_9E02_7C7E9CFF07C7__INCLUDED_)
#define AFX_CLIENTUSESOCKET_H__43075FB1_909A_4062_9E02_7C7E9CFF07C7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ClientUseSocket.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CClientUseSocket command target
class CClientUseSocket : public CSocket
{
// Attributes
public:
// Operations
public:
CClientUseSocket();
virtual ~CClientUseSocket();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientUseSocket)
public:
virtual void OnReceive(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CClientUseSocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTUSESOCKET_H__43075FB1_909A_4062_9E02_7C7E9CFF07C7__INCLUDED_)