www.pudn.com > 6manager_server.rar > ClientUseSocket.h


#if !defined(AFX_CLIENTUSESOCKET_H__43075FB1_909A_4062_9E02_7C7E9CFF07C7__INCLUDED_) 
#define AFX_CLIENTUSESOCKET_H__43075FB1_909A_4062_9E02_7C7E9CFF07C7__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// ClientUseSocket.h : header file 
// 
 
 
 
///////////////////////////////////////////////////////////////////////////// 
// CClientUseSocket command target 
 
class CClientUseSocket : public CSocket 
{ 
// Attributes 
public: 
 
// Operations 
public: 
	CClientUseSocket(); 
	virtual ~CClientUseSocket(); 
 
// Overrides 
public: 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CClientUseSocket) 
	public: 
	virtual void OnReceive(int nErrorCode); 
	//}}AFX_VIRTUAL 
 
	// Generated message map functions 
	//{{AFX_MSG(CClientUseSocket) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
 
// Implementation 
protected: 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_CLIENTUSESOCKET_H__43075FB1_909A_4062_9E02_7C7E9CFF07C7__INCLUDED_)