www.pudn.com > chat-dialog.rar > SeverSocket.h
#if !defined(AFX_SEVERSOCKET_H__6410DEE8_E4C2_427A_A147_5403EC4B9796__INCLUDED_)
#define AFX_SEVERSOCKET_H__6410DEE8_E4C2_427A_A147_5403EC4B9796__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SeverSocket.h : header file
//
#define WM_UPDLGDATA WM_USER+200
#define WM_CLOSESOCK WM_USER+201
#define WM_SETNEWSOCKET WM_USER+202
#define WM_CLOSECLIENT WM_USER+203
#define WM_SETNEWCLIENT WM_USER+204
/////////////////////////////////////////////////////////////////////////////
// CSeverSocket command target
class CSeverSocket : public CSocket
{
// Attributes
public:
CWnd* m_pParentWnd;
// Operations
public:
CSeverSocket();
virtual ~CSeverSocket();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSeverSocket)
public:
virtual void OnReceive(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CSeverSocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SEVERSOCKET_H__6410DEE8_E4C2_427A_A147_5403EC4B9796__INCLUDED_)