www.pudn.com > chat-dialog.rar > ClientSocket.h
#if !defined(AFX_CLIENTSOCKET_H__A4032076_2B14_4703_B61F_0A9796A9347F__INCLUDED_)
#define AFX_CLIENTSOCKET_H__A4032076_2B14_4703_B61F_0A9796A9347F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ClientSocket.h : header file
//
#define WM_UPDLGDATA WM_USER+200
#define WM_CLOSESOCK WM_USER+201
#define WM_SETNEWSOCKET WM_USER+202
#define WM_CLOSECLIENT WM_USER+203
#define WM_ALLARM WM_USER+204
/////////////////////////////////////////////////////////////////////////////
// CClientSocket command target
class CClientSocket : public CSocket
{
// Attributes
public:
// Operations
public:
CClientSocket();
virtual ~CClientSocket();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientSocket)
public:
virtual void OnReceive(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CClientSocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
public:
CWnd* m_pParentSock;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTSOCKET_H__A4032076_2B14_4703_B61F_0A9796A9347F__INCLUDED_)