www.pudn.com > fi_treegen10.zip > guiTreeGen.h


// generated by Fast Light User Interface Designer (fluid) version 1.0010 
 
#ifndef guiTreeGen_h 
#define guiTreeGen_h 
#include  
#include  
#include "graphics.h" 
#include  
#include  
#include  
#include  
#include  
#include  
#include  
#include  
#include  
 
class UI { 
public: 
  UI(); 
  Fl_Window *mainWindow; 
  OGL_Window *ogl_window; 
  Fl_Button *quit; 
private: 
  inline void cb_quit_i(Fl_Button*, void*); 
  static void cb_quit(Fl_Button*, void*); 
public: 
  Fl_Value_Slider *zoom; 
private: 
  inline void cb_zoom_i(Fl_Value_Slider*, void*); 
  static void cb_zoom(Fl_Value_Slider*, void*); 
public: 
  Fl_Value_Slider *recursion; 
private: 
  inline void cb_recursion_i(Fl_Value_Slider*, void*); 
  static void cb_recursion(Fl_Value_Slider*, void*); 
public: 
  Fl_Repeat_Button *toggleTreeBase; 
private: 
  inline void cb_toggleTreeBase_i(Fl_Repeat_Button*, void*); 
  static void cb_toggleTreeBase(Fl_Repeat_Button*, void*); 
public: 
  Fl_Button *reset; 
private: 
  inline void cb_reset_i(Fl_Button*, void*); 
  static void cb_reset(Fl_Button*, void*); 
public: 
  Fl_Value_Slider *levelOfDetail; 
private: 
  inline void cb_levelOfDetail_i(Fl_Value_Slider*, void*); 
  static void cb_levelOfDetail(Fl_Value_Slider*, void*); 
public: 
  Fl_Group *primitiveShape; 
  Fl_Round_Button *linePrim; 
private: 
  inline void cb_linePrim_i(Fl_Round_Button*, void*); 
  static void cb_linePrim(Fl_Round_Button*, void*); 
public: 
  Fl_Round_Button *planePrim; 
private: 
  inline void cb_planePrim_i(Fl_Round_Button*, void*); 
  static void cb_planePrim(Fl_Round_Button*, void*); 
public: 
  Fl_Round_Button *cylPrim; 
private: 
  inline void cb_cylPrim_i(Fl_Round_Button*, void*); 
  static void cb_cylPrim(Fl_Round_Button*, void*); 
public: 
  Fl_Round_Button *sphPrim; 
private: 
  inline void cb_sphPrim_i(Fl_Round_Button*, void*); 
  static void cb_sphPrim(Fl_Round_Button*, void*); 
public: 
  Fl_Value_Slider *spread; 
private: 
  inline void cb_spread_i(Fl_Value_Slider*, void*); 
  static void cb_spread(Fl_Value_Slider*, void*); 
public: 
  Fl_Value_Slider *twist; 
private: 
  inline void cb_twist_i(Fl_Value_Slider*, void*); 
  static void cb_twist(Fl_Value_Slider*, void*); 
public: 
  Fl_Value_Slider *branchPerLev; 
private: 
  inline void cb_branchPerLev_i(Fl_Value_Slider*, void*); 
  static void cb_branchPerLev(Fl_Value_Slider*, void*); 
public: 
  Fl_Repeat_Button *randomizer; 
private: 
  inline void cb_randomizer_i(Fl_Repeat_Button*, void*); 
  static void cb_randomizer(Fl_Repeat_Button*, void*); 
public: 
  Fl_Repeat_Button *toggleColors; 
private: 
  inline void cb_toggleColors_i(Fl_Repeat_Button*, void*); 
  static void cb_toggleColors(Fl_Repeat_Button*, void*); 
public: 
  Fl_Light_Button *toggleLeaves; 
private: 
  inline void cb_toggleLeaves_i(Fl_Light_Button*, void*); 
  static void cb_toggleLeaves(Fl_Light_Button*, void*); 
public: 
  Fl_Light_Button *toggleTex; 
private: 
  inline void cb_toggleTex_i(Fl_Light_Button*, void*); 
  static void cb_toggleTex(Fl_Light_Button*, void*); 
public: 
  Fl_Light_Button *polyDwgMode; 
private: 
  inline void cb_polyDwgMode_i(Fl_Light_Button*, void*); 
  static void cb_polyDwgMode(Fl_Light_Button*, void*); 
public: 
  Fl_Light_Button *projMode; 
private: 
  inline void cb_projMode_i(Fl_Light_Button*, void*); 
  static void cb_projMode(Fl_Light_Button*, void*); 
public: 
  Fl_Light_Button *togDisplayList; 
private: 
  inline void cb_togDisplayList_i(Fl_Light_Button*, void*); 
  static void cb_togDisplayList(Fl_Light_Button*, void*); 
public: 
  Fl_Light_Button *worldAxis; 
private: 
  inline void cb_worldAxis_i(Fl_Light_Button*, void*); 
  static void cb_worldAxis(Fl_Light_Button*, void*); 
public: 
  Fl_Button *aboutButton; 
private: 
  inline void cb_aboutButton_i(Fl_Button*, void*); 
  static void cb_aboutButton(Fl_Button*, void*); 
public: 
  Fl_Window *aboutWindow; 
  Fl_Return_Button *okButton; 
private: 
  inline void cb_okButton_i(Fl_Return_Button*, void*); 
  static void cb_okButton(Fl_Return_Button*, void*); 
public: 
  Fl_Output *alexEmail; 
  Fl_Output *fusionURL; 
  void show(); 
  void resetUI(); 
}; 
#endif