www.pudn.com > lua-5.0.2.rar > lopcodes.h
/*
** $Id: lopcodes.h,v 1.102 2002/08/21 18:56:09 roberto Exp $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lopcodes_h
#define lopcodes_h
#include "llimits.h"
/*===========================================================================
We assume that instructions are unsigned numbers.
All instructions have an opcode in the first 6 bits.
Instructions can have the following fields:
`A' : 8 bits
`B' : 9 bits
`C' : 9 bits
`Bx' : 18 bits (`B' and `C' together)
`sBx' : signed Bx
A signed argument is represented in excess K; that is, the number
value is the unsigned value minus K. K is exactly the maximum value
for that argument (so that -max is represented by 0, and +max is
represented by 2*max), which is half the maximum for the corresponding
unsigned argument.
===========================================================================*/
enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */
/*
** size and position of opcode arguments.
*/
#define SIZE_C 9
#define SIZE_B 9
#define SIZE_Bx (SIZE_C + SIZE_B)
#define SIZE_A 8
#define SIZE_OP 6
#define POS_C SIZE_OP
#define POS_B (POS_C + SIZE_C)
#define POS_Bx POS_C
#define POS_A (POS_B + SIZE_B)
/*
** limits for opcode arguments.
** we use (signed) int to manipulate most arguments,
** so they must fit in BITS_INT-1 bits (-1 for sign)
*/
#if SIZE_Bx < BITS_INT-1
#define MAXARG_Bx ((1<>1) /* `sBx' is signed */
#else
#define MAXARG_Bx MAX_INT
#define MAXARG_sBx MAX_INT
#endif
#define MAXARG_A ((1<>POS_A))
#define SETARG_A(i,u) ((i) = (((i)&MASK0(SIZE_A,POS_A)) | \
((cast(Instruction, u)<>POS_B) & MASK1(SIZE_B,0)))
#define SETARG_B(i,b) ((i) = (((i)&MASK0(SIZE_B,POS_B)) | \
((cast(Instruction, b)<>POS_C) & MASK1(SIZE_C,0)))
#define SETARG_C(i,b) ((i) = (((i)&MASK0(SIZE_C,POS_C)) | \
((cast(Instruction, b)<>POS_Bx) & MASK1(SIZE_Bx,0)))
#define SETARG_Bx(i,b) ((i) = (((i)&MASK0(SIZE_Bx,POS_Bx)) | \
((cast(Instruction, b)< C) then R(A) := R(B) else pc++ */
OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */
OP_FORLOOP,/* A sBx R(A)+=R(A+2); if R(A) = R(A+1) then PC+= sBx */
OP_TFORLOOP,/* A C R(A+2), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2));
if R(A+2) ~= nil then pc++ */
OP_TFORPREP,/* A sBx if type(R(A)) == table then R(A+1):=R(A), R(A):=next;
PC += sBx */
OP_SETLIST,/* A Bx R(A)[Bx-Bx%FPF+i] := R(A+i), 1 <= i <= Bx%FPF+1 */
OP_SETLISTO,/* A Bx */
OP_CLOSE,/* A close all variables in the stack up to (>=) R(A)*/
OP_CLOSURE/* A Bx R(A) := closure(KPROTO[Bx], R(A), ... ,R(A+n)) */
} OpCode;
#define NUM_OPCODES (cast(int, OP_CLOSURE+1))
/*===========================================================================
Notes:
(1) In OP_CALL, if (B == 0) then B = top. C is the number of returns - 1,
and can be 0: OP_CALL then sets `top' to last_result+1, so
next open instruction (OP_CALL, OP_RETURN, OP_SETLIST) may use `top'.
(2) In OP_RETURN, if (B == 0) then return up to `top'
(3) For comparisons, B specifies what conditions the test should accept.
(4) All `skips' (pc++) assume that next instruction is a jump
===========================================================================*/
/*
** masks for instruction properties
*/
enum OpModeMask {
OpModeBreg = 2, /* B is a register */
OpModeBrk, /* B is a register/constant */
OpModeCrk, /* C is a register/constant */
OpModesetA, /* instruction set register A */
OpModeK, /* Bx is a constant */
OpModeT /* operator is a test */
};
extern const lu_byte luaP_opmodes[NUM_OPCODES];
#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3))
#define testOpMode(m, b) (luaP_opmodes[m] & (1 << (b)))
#ifdef LUA_OPNAMES
extern const char *const luaP_opnames[]; /* opcode names */
#endif
/* number of list items to accumulate before a SETLIST instruction */
/* (must be a power of 2) */
#define LFIELDS_PER_FLUSH 32
#endif