www.pudn.com > Map_OpenGL.rar > Map_OpenGLDoc.h


// Map_OpenGLDoc.h : interface of the CMap_OpenGLDoc class 
// 
///////////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_MAP_OPENGLDOC_H__10681046_6741_4A4D_9655_C243448D57A7__INCLUDED_) 
#define AFX_MAP_OPENGLDOC_H__10681046_6741_4A4D_9655_C243448D57A7__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
#include "Map_DemObject.h" 
#include "Map_TinObject.h" 
 
 
class CMap_OpenGLDoc : public CDocument 
{ 
protected: // create from serialization only 
	CMap_OpenGLDoc(); 
	DECLARE_DYNCREATE(CMap_OpenGLDoc) 
 
// Attributes 
public: 
	CMap_DemObject m_binarydem; 
	CMap_TinObject m_tindate; 
 
// Operations 
public: 
	float mouse_x; 
	float mouse_y; 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CMap_OpenGLDoc) 
	public: 
	virtual BOOL OnNewDocument(); 
	virtual void Serialize(CArchive& ar); 
	virtual BOOL OnOpenDocument(LPCTSTR lpszPathName); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CMap_OpenGLDoc(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
protected: 
 
// Generated message map functions 
protected: 
	//{{AFX_MSG(CMap_OpenGLDoc) 
		// NOTE - the ClassWizard will add and remove member functions here. 
		//    DO NOT EDIT what you see in these blocks of generated code ! 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_MAP_OPENGLDOC_H__10681046_6741_4A4D_9655_C243448D57A7__INCLUDED_)