www.pudn.com > Map_OpenGL.rar > Map_OpenGLDoc.h
// Map_OpenGLDoc.h : interface of the CMap_OpenGLDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAP_OPENGLDOC_H__10681046_6741_4A4D_9655_C243448D57A7__INCLUDED_)
#define AFX_MAP_OPENGLDOC_H__10681046_6741_4A4D_9655_C243448D57A7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Map_DemObject.h"
#include "Map_TinObject.h"
class CMap_OpenGLDoc : public CDocument
{
protected: // create from serialization only
CMap_OpenGLDoc();
DECLARE_DYNCREATE(CMap_OpenGLDoc)
// Attributes
public:
CMap_DemObject m_binarydem;
CMap_TinObject m_tindate;
// Operations
public:
float mouse_x;
float mouse_y;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMap_OpenGLDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMap_OpenGLDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CMap_OpenGLDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAP_OPENGLDOC_H__10681046_6741_4A4D_9655_C243448D57A7__INCLUDED_)