www.pudn.com > Map_OpenGL.rar > Map_OpenGL.h
// Map_OpenGL.h : main header file for the MAP_OPENGL application
//
#if !defined(AFX_MAP_OPENGL_H__F13F2306_C3B4_491B_9AE6_200493F86436__INCLUDED_)
#define AFX_MAP_OPENGL_H__F13F2306_C3B4_491B_9AE6_200493F86436__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CMap_OpenGLApp:
// See Map_OpenGL.cpp for the implementation of this class
//
class CMap_OpenGLApp : public CWinApp
{
public:
CMap_OpenGLApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMap_OpenGLApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMap_OpenGLApp)
afx_msg void OnAppAbout();
afx_msg void OnBinarydemOpen();
afx_msg void OnOpenTin();
afx_msg void OnOpenDem();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAP_OPENGL_H__F13F2306_C3B4_491B_9AE6_200493F86436__INCLUDED_)