www.pudn.com > Map_OpenGL.rar > Map_OpenGL.h


// Map_OpenGL.h : main header file for the MAP_OPENGL application 
// 
 
#if !defined(AFX_MAP_OPENGL_H__F13F2306_C3B4_491B_9AE6_200493F86436__INCLUDED_) 
#define AFX_MAP_OPENGL_H__F13F2306_C3B4_491B_9AE6_200493F86436__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#ifndef __AFXWIN_H__ 
	#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#include "resource.h"       // main symbols 
 
///////////////////////////////////////////////////////////////////////////// 
// CMap_OpenGLApp: 
// See Map_OpenGL.cpp for the implementation of this class 
// 
 
class CMap_OpenGLApp : public CWinApp 
{ 
public: 
	CMap_OpenGLApp(); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CMap_OpenGLApp) 
	public: 
	virtual BOOL InitInstance(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
	//{{AFX_MSG(CMap_OpenGLApp) 
	afx_msg void OnAppAbout(); 
	afx_msg void OnBinarydemOpen(); 
 
	afx_msg void OnOpenTin(); 
	afx_msg void OnOpenDem(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_MAP_OPENGL_H__F13F2306_C3B4_491B_9AE6_200493F86436__INCLUDED_)