www.pudn.com > lgq.rar > lgq.h, change:2005-06-29,size:1323b
// lgq.h : main header file for the LGQ application
//
#if !defined(AFX_LGQ_H__BED9EB39_98A0_4E51_BC6F_FAF076D8072C__INCLUDED_)
#define AFX_LGQ_H__BED9EB39_98A0_4E51_BC6F_FAF076D8072C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CLgqApp:
// See lgq.cpp for the implementation of this class
//
class CLgqApp : public CWinApp
{
public:
CLgqApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLgqApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CLgqApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LGQ_H__BED9EB39_98A0_4E51_BC6F_FAF076D8072C__INCLUDED_)