www.pudn.com > Cube8touming.rar > D3DWnd.h


#if !defined(AFX_D3DWND_H__DCDB3F27_DAA0_4C29_A314_829AB16EC55D__INCLUDED_) 
#define AFX_D3DWND_H__DCDB3F27_DAA0_4C29_A314_829AB16EC55D__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// D3DWnd.h : header file 
// 
#include "my3d.h" 
///////////////////////////////////////////////////////////////////////////// 
 
class CD3DWnd : public CWnd 
{ 
// Construction 
public: 
	CD3DWnd(); 
 
// Attributes 
private: 
My3d *my3d; 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CD3DWnd) 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
 
	virtual ~CD3DWnd(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CD3DWnd) 
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); 
	afx_msg void OnDestroy(); 
	afx_msg void OnTimer(UINT nIDEvent); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_D3DWND_H__DCDB3F27_DAA0_4C29_A314_829AB16EC55D__INCLUDED_)