www.pudn.com > Cube8touming.rar > D3DWnd.h
#if !defined(AFX_D3DWND_H__DCDB3F27_DAA0_4C29_A314_829AB16EC55D__INCLUDED_)
#define AFX_D3DWND_H__DCDB3F27_DAA0_4C29_A314_829AB16EC55D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// D3DWnd.h : header file
//
#include "my3d.h"
/////////////////////////////////////////////////////////////////////////////
class CD3DWnd : public CWnd
{
// Construction
public:
CD3DWnd();
// Attributes
private:
My3d *my3d;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CD3DWnd)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CD3DWnd();
// Generated message map functions
protected:
//{{AFX_MSG(CD3DWnd)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_D3DWND_H__DCDB3F27_DAA0_4C29_A314_829AB16EC55D__INCLUDED_)