www.pudn.com > Game_11.rar > InvalidObject.X, change:2005-05-23,size:2993b


xof 0303txt 0032
template FVFData {
 
 DWORD dwFVF;
 DWORD nDWords;
 array DWORD data[nDWords];
}

template EffectInstance {
 
 STRING EffectFilename;
 [...]
}

template EffectParamFloats {
 <3014b9a0-62f5-478c-9b86-e4ac9f4e418b>
 STRING ParamName;
 DWORD nFloats;
 array FLOAT Floats[nFloats];
}

template EffectParamString {
 <1dbc4c88-94c1-46ee-9076-2c28818c9481>
 STRING ParamName;
 STRING Value;
}

template EffectParamDWord {
 
 STRING ParamName;
 DWORD Value;
}


Material PDX01_-_Default {
 0.588235;0.588235;0.588235;1.000000;;
 3.200000;
 0.000000;0.000000;0.000000;;
 0.000000;0.000000;0.000000;;

 TextureFilename {
  "BTNtempW.tga";
 }
}

Frame Mesh01 {
 

 FrameTransformMatrix {
  1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
 }

 Mesh  {
  20;
  -64.737900;65.107002;0.000000;,
  -64.737900;-62.892799;0.000000;,
  63.261902;-62.892799;0.000000;,
  63.261902;65.107002;0.000000;,
  -64.737900;65.107002;128.000000;,
  63.261902;65.107002;128.000000;,
  63.261902;-62.892799;128.000000;,
  -64.737900;-62.892799;128.000000;,
  -64.737900;65.107002;0.000000;,
  63.261902;65.107002;0.000000;,
  63.261902;65.107002;128.000000;,
  -64.737900;65.107002;128.000000;,
  63.261902;-62.892799;0.000000;,
  63.261902;65.107002;128.000000;,
  63.261902;-62.892799;0.000000;,
  -64.737900;-62.892799;0.000000;,
  -64.737900;-62.892799;128.000000;,
  63.261902;-62.892799;128.000000;,
  -64.737900;-62.892799;0.000000;,
  -64.737900;65.107002;128.000000;;
  12;
  3;0,2,1;,
  3;2,0,3;,
  3;4,6,5;,
  3;6,4,7;,
  3;8,10,9;,
  3;10,8,11;,
  3;3,6,12;,
  3;6,3,13;,
  3;14,16,15;,
  3;16,14,17;,
  3;18,19,0;,
  3;19,18,7;;

  MeshNormals  {
   10;
   -0.707107;0.000000;-0.707107;,
   0.000000;0.000000;-1.000000;,
   0.707107;0.000000;-0.707107;,
   0.000000;0.000000;1.000000;,
   0.707107;0.000000;0.707107;,
   -0.707107;0.000000;0.707107;,
   0.000000;1.000000;0.000000;,
   1.000000;0.000000;0.000000;,
   0.000000;-1.000000;0.000000;,
   -1.000000;0.000000;0.000000;;
   12;
   3;0,1,1;,
   3;1,0,2;,
   3;3,4,3;,
   3;4,3,5;,
   3;6,6,6;,
   3;6,6,6;,
   3;2,4,7;,
   3;4,2,7;,
   3;8,8,8;,
   3;8,8,8;,
   3;9,9,0;,
   3;9,9,5;;
  }

  MeshMaterialList  {
   1;
   12;
   0,
   0,
   0,
   0,
   0,
   0,
   0,
   0,
   0,
   0,
   0,
   0;
   { PDX01_-_Default }
  }

  MeshTextureCoords  {
   20;
   1.000000;1.000000;,
   1.000000;0.000000;,
   0.000000;0.000000;,
   0.000000;1.000000;,
   0.000000;1.000000;,
   1.000000;1.000000;,
   1.000000;0.000000;,
   0.000000;0.000000;,
   0.000000;1.000000;,
   1.000000;1.000000;,
   1.000000;0.000000;,
   0.000000;0.000000;,
   1.000000;1.000000;,
   0.000000;0.000000;,
   0.000000;1.000000;,
   1.000000;1.000000;,
   1.000000;0.000000;,
   0.000000;0.000000;,
   0.000000;1.000000;,
   1.000000;0.000000;;
  }
 }
}