www.pudn.com > 345Terrain.rar > MainFrm.h


//******************************************** 
// CMainFram.h 
// Main window 
//******************************************** 
// feigz@ox.ios.ac.cn 
// Created : 
// Modified 
//******************************************** 
 
#if !defined(AFX_MAINFRM_H__06A3562D_72E5_11D1_A6C2_00A0242C0A32__INCLUDED_) 
#define AFX_MAINFRM_H__06A3562D_72E5_11D1_A6C2_00A0242C0A32__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
 
class CMainFrame : public CFrameWnd 
{ 
	DECLARE_DYNAMIC(CMainFrame) 
public: 
	CMainFrame(); 
 
// Attributes 
public: 
	CSplitterWnd m_wndSplitter; 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CMainFrame) 
	public: 
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs); 
	protected: 
	virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CMainFrame(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
protected:  // control bar embedded members 
	CStatusBar  m_wndStatusBar; 
	CToolBar    m_wndToolBar; 
 
// Generated message map functions 
protected: 
	//{{AFX_MSG(CMainFrame) 
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); 
	afx_msg void OnPaint(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_MAINFRM_H__06A3562D_72E5_11D1_A6C2_00A0242C0A32__INCLUDED_)