www.pudn.com > 基本GIS系统开发.rar > Arc.h, change:2005-05-24,size:1434b


// Arc.h: interface for the CArc class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_ARC_H__5C4A88D0_7369_49BA_8ED2_91B99EB88C43__INCLUDED_) 
#define AFX_ARC_H__5C4A88D0_7369_49BA_8ED2_91B99EB88C43__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "Circle.h" 
 
class CArc : public CCircle   
{ 
protected: 
	float m_Angle1,m_Angle2; 
    virtual void CalLong(); 
 
public: 
	CArc(){} 
	CArc(short ColorPen,short ColorBrush,float LineWide,short LineType,short Layer,int id_only,BOOL Delete,float CircleX,float CircleY,float CircleR,float Angle1,float Angle2) 
		:CCircle( ColorPen, ColorBrush, LineWide, LineType, Layer, id_only, Delete, CircleX, CircleY, CircleR,0) 
	{ 
		m_Angle1=Angle1; 
		m_Angle2=Angle2; 
	} 
    virtual void Draw(CDC* pDC,int m_DrawMode,int m_DrawModel,short BackColor); 
	void Init(short ColorPen,short ColorBrush,float LineWide,short LineType,short Layer,BOOL Delete,float CircleX,float CircleY,float CircleR,float Angle1,float Angle2); 
    virtual void GetRect(float* minX,float* minY,float* maxX,float* maxY); 
	BOOL IsInArc(float angle); 
    BOOL IsPoint(float x,float y,float j1,float blc); 
	virtual void Move(float x_Move,float y_Move); 
	virtual void Rotate(float baseX,float baseY,float angle); 
 
 
 
	virtual ~CArc(); 
 
}; 
 
#endif // !defined(AFX_ARC_H__5C4A88D0_7369_49BA_8ED2_91B99EB88C43__INCLUDED_)