www.pudn.com > sipXcallLib.rar > README, change:2006-02-01,size:5845b

** CallScript 
The program CallScript executes a file of simple commands to make SIP 
calls.  Commands are lines read from standard input. 
Lines whose first non-whitespace character is '#' are comment are 
ignored, as are lines that are entirely whitespace. 
CallScript is not built by default, but the Makefiles to build it are. 
To build CallScript, first build sipXcallLib with ./configure -enable-tapi, 
then do: 
        make -C sipXcallLib/examples/CallScript/src 
The commands to CallScript are: 
* call URL 
Initiate a call to the specified SIP URL.  Note that this only starts 
the call, it does not wait for the call to connect. 
* tones STRING 
Emit a sequence of DTMF tones.  STRING is a string of characters 
specifying the tones (0 through 9, *, and #).  A comma (,) can be used 
to represent a 2 second pause in the sequence of DTMF tomes.  This 
command is synchronous. 
* file FILE 
Starts the asynchronous output of the contents of a WAV file named 
* pause MS 
MS is the decimal representation of a number of milliseconds to pause. 
* pause random MS 
Pause a random number of milliseconds between 0 and MS. 
* hangup 
Disconnect the call. 
If CallScript finds "${var}" in a command line, it will look for an 
argument to itself of form "var=value", and substitute "value".  (This 
variable substitution happens before the line is parsed into tokens.) 
If two arguments substitute for the same variable name, the *last* 
argument takes precedence.  This allows overriding of pre-set 
Currently, CallScript is very stupid.  Among its restrictions are: 
- It can make only one call per run. 
- It does not disconnect the call automatically at the end of the run. 
- It does not listen for response from the other end of the call. 
** CallScriptDriver.pl 
A Perl script that operates many instances of CallScript.  It also 
provides them with -p and -r arguments so they do not use the same 
ports for SIP and RTP. 
(The file's #! line specifies Perl as "/bin/perl".  If that does not 
work on your system, you will have to specify Perl explicitly.  E.g., 
"perl CallScriptDriver.pl ..." or 
"/usr/local/bin/perl CallScriptDriver.pl ...") 
Commands can be given as arguments, or read from files which are given 
as arguments.  The commands have similar syntax rules as for 
CallScript.  Variable substitutions can be given in the form 
"var=value", and must precede any command or file name that references 
(An argument is considered a command if it contains a space before the 
first "/".  The two cases can always be made unambiguous:  All 
commands can have whitespace after their verb, and all filenames can 
be started with either "/" or "./".  The only common case where this 
causes trouble are commands that take no arguments -- Express them 
with a trailing space, as 'noduplicates ' or 'nonrandom '.  Variable 
names may not contain whitespace or "/", which allows substitutions to 
be distinguished unambiguously.) 
Sending CallScriptDriver.pl HUP causes it to shut down gracefully by 
thinking the time limit has expired.  It waits for all outstanding 
jobs to terminate, then prints the run statistics.  Sending it QUIT 
causes it to shut down immediately by sending "kill -KILL" to all 
outstanding jobs, then printing the run statistics. 
The commands are: 
* jobs NNN 
Keep NNN copies of CallScript running at a time.  The default is 1. 
* time NNN 
After NNN seconds, stop initiating new instances of CallScript and 
then exit when the last CallScript exits.  The time can have a suffix 
of 's', 'm', 'h', or 'd' to express time in seconds, minutes, hours, 
or days.  The default is 1 day. 
* script NNN FFF AAA 
Record FFF as a control script for instances of CallScript.  Integer 
NNN is this script's relative weight for selection.  Additional 
arguments AAA to CallScript can be supplied as fourth and later tokens 
on the line.  These are usually "var=value" specifications for 
CallScript to substitute into its commands. 
* randomize NNN 
Inserts an effective "pause random NNN" before executing each job. 
Since CallScriptDriver uses sleep() to implement this, NNN should be a 
multiple of 1000 (1 second). 
* program NAME 
By default, CallScriptDriver.pl invokes "CallScript" to execute 
scripts.  (It will do a path search.)  This command changes the 
executor to NAME.  NAME must be the name of an executable file. 
* noduplicates 
By default, a single script can be run by any number of jobs at the 
same time.  If "noduplicates" is specified, a job will not be started 
running the same script as one that is already running. 
* nonrandom 
By default, when a subjob ends, it selects a new script to run at 
random, with the relative probability of each script being the weight 
specified for it.  If "nonrandom" is specified, each subjob slot will 
run only one script.  In this case, the weights of scripts are the 
number of slots that will run that script.  It is an error to have 
fewer scripts (accounting for weights) specified than there are subjob 
slots.  If there are more scripts, the later scripts will not be 
executed.  "noduplicates" has no effect if "nonrandom" is specified. 
** log-analyze 
Log-analyze can be used to determine the effective number of virtual 
ports used (on the average) during a run of CallScriptDriver.pl.  It 
totals the time spent in "pause random" statements and deducts it from 
the total run time.  Log-analyze has two arguments, the number of jobs 
and the number of seconds for the run.  The run output from 
CallScriptDriver.pl must be the standard input. 
** sample scripts 
In this directory there are sample scripts for CallScript: 
* driver-1 
* driver-2 
* hanging-call 
* leave-message 
* leave-retrieve 
* retrieve-message