www.pudn.com > 扑克牌游戏源码PlayingCard.rar > Gamewin.pas
unit Gamewin;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
ExtCtrls;
type
TGameFrm = class(TFrame)
Image1: TImage;
Image2: TImage;
Image3: TImage;
Image4: TImage;
Image5: TImage;
Image6: TImage;
Image7: TImage;
Image8: TImage;
procedure MyMouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure MYMouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
procedure MyMouseUp(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
private
{ Private declarations }
public
{ Public declarations }
end;
implementation
{$R *.DFM}
procedure TGameFrm.MyMouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
begin
//
end;
procedure TGameFrm.MyMouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
begin
//
end;
procedure TGameFrm.MyMouseUp(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
begin
//
end;
end.