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// S3DHook.h : main header file for the S3DHOOK DLL 
// 
 
#if !defined(AFX_S3DHOOK_H__396F6F90_6769_4CC1_A6B5_34F60B6873E1__INCLUDED_) 
#define AFX_S3DHOOK_H__396F6F90_6769_4CC1_A6B5_34F60B6873E1__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#ifndef __AFXWIN_H__ 
	#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#ifndef S3DHOOKAPI 
#define S3DHOOKAPI extern "C" __declspec(dllimport) 
#endif 
 
#include "resource.h"		// main symbols 
 
S3DHOOKAPI BOOL WINAPI InstallHook(); 
S3DHOOKAPI BOOL WINAPI UninstallHook(); 
 
 
 
///////////////////////////////////////////////////////////////////////////// 
// CS3DHookApp 
// See S3DHook.cpp for the implementation of this class 
// 
 
class CS3DHookApp : public CWinApp 
{ 
public: 
	CS3DHookApp(); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CS3DHookApp) 
	public: 
	virtual int ExitInstance(); 
	//}}AFX_VIRTUAL 
 
	//{{AFX_MSG(CS3DHookApp) 
		// NOTE - the ClassWizard will add and remove member functions here. 
		//    DO NOT EDIT what you see in these blocks of generated code ! 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
///////////////////////////////////////////////////////////////////////////// 
// CS3DHookDlg dialog 
 
class CS3DHookDlg : public CDialog 
{ 
// Construction 
public: 
	CS3DHookDlg(CWnd* pParent = NULL);   // standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CS3DHookDlg) 
	enum { IDD = IDD_S3DHOOK_DIALOG }; 
		// NOTE: the ClassWizard will add data members here 
	//}}AFX_DATA 
 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CS3DHookDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
 
	// Generated message map functions 
	//{{AFX_MSG(CS3DHookDlg) 
	virtual BOOL OnInitDialog(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_S3DHOOK_H__396F6F90_6769_4CC1_A6B5_34F60B6873E1__INCLUDED_)