www.pudn.com > rs232_moni.rar > GuiMiniFrameWnd.h


#if !defined(AFX_GUIMINIFRAMEWND_H__9C7DE978_51C1_485C_8F11_CFE5B97BFB6B__INCLUDED_) 
#define AFX_GUIMINIFRAMEWND_H__9C7DE978_51C1_485C_8F11_CFE5B97BFB6B__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// GuiMiniFrameWnd.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CGuiMiniFrameWnd frame 
#include "GuiLib.h"  
#include "GuiMiniFrame.h"  
#include "GuiDrawLayer.h"  
 
class GUILIBDLLEXPORT  CGuiMiniFrameWnd : public CMiniFrameWnd 
{ 
	DECLARE_DYNCREATE(CGuiMiniFrameWnd) 
public: 
	CGuiMiniFrameWnd();           // protected constructor used by dynamic creation 
	virtual ~CGuiMiniFrameWnd(); 
	void DrawGripper(CDC* pDC,CRect* rc); 
// Attributes 
public: 
	CRect r; 
	CWnd* pControl; 
	BOOL bDestroy; 
	CGuiControlBarButton m_btn; 
	CRect m_rcCloseBtn; 
	int		m_stateBtn; 
	CWnd*	pParent; 
	DWORD dwStyle; 
	BOOL bClick; 
	int  nSizeLine; 
// Operations 
public: 
 
// Implementation 
protected: 
	 
 
	// Generated message map functions 
	//{{AFX_MSG(CGuiMiniFrameWnd) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
public: 
	afx_msg void OnNcPaint(); 
	virtual BOOL Create(CWnd* pParentWnd,CWnd* pControl,const RECT& rect,LPCTSTR lpszWindowName,int nSize=0); 
	virtual BOOL PreTranslateMessage(MSG* pMsg); 
	CWnd* GetChildWnd(); 
	void RecalLayout(); 
protected: 
	virtual void PostNcDestroy(); 
public: 
	afx_msg void OnSize(UINT nType, int cx, int cy); 
	afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized); 
	afx_msg void OnCancelMode(); 
	afx_msg BOOL OnNcActivate(BOOL bActive); 
	afx_msg void OnPaint(); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS* lpncsp); 
	afx_msg void OnNcLButtonDown(UINT nHitTest, CPoint point); 
	afx_msg void OnSetFocus(CWnd* pOldWnd); 
	afx_msg UINT OnNcHitTest(CPoint point); 
	afx_msg void OnNcMouseMove(UINT nHitTest, CPoint point); 
	afx_msg void OnNcRButtonDown(UINT nHitTest, CPoint point); 
	afx_msg void OnNcLButtonDblClk(UINT nHitTest, CPoint point); 
	afx_msg void OnNcLButtonUp(UINT nHitTest, CPoint point); 
	afx_msg void OnLButtonUp(UINT nHitTest, CPoint point); 
	afx_msg void OnClose(); 
	afx_msg void OnKillFocus(CWnd* pNewWnd); 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_GUIMINIFRAMEWND_H__9C7DE978_51C1_485C_8F11_CFE5B97BFB6B__INCLUDED_)